Module #1 Introduction to Advanced Modeling and Rigging Overview of the course, introduction to advanced modeling and rigging techniques, and software used in the course
Module #2 Advanced Modeling Tools and Techniques In-depth exploration of advanced modeling tools such as extrusions, sweeps, and lofts
Module #3 Working with NURBS and Sub-D Surfaces Understanding and working with NURBS and Sub-D surfaces for smooth and organic modeling
Module #4 Modeling Complex Shapes and Forms Techniques for modeling complex shapes and forms using advanced modeling tools
Module #5 Introduction to Rigging Overview of rigging concepts, bone structure, and skinning
Module #6 Rigging for Character Animation Rigging for character animation, including setting up skeletons and skinning
Module #7 Rigging for Mechanical Objects Rigging for mechanical objects, including setting up joints and constraints
Module #8 Advanced Rigging Techniques In-depth exploration of advanced rigging techniques such as muscle simulation and crowd simulation
Module #9 Working with Blend Shapes Understanding and working with blend shapes for facial animation and other applications
Module #10 Setting up Animation Controllers Setting up animation controllers for character animation and other applications
Module #11 Working with Physically-Based Rendering (PBR) Understanding and working with physically-based rendering for realistic materials and lighting
Module #12 Lighting for Animation Understanding and working with lighting principles for animation, including Three-Point Lighting and more
Module #13 Camera Animation and Movement Understanding and working with camera animation and movement, including camera rigs and constraints
Module #14 Animation Principles and Fundamentals Review of animation principles and fundamentals, including the 12 principles of animation
Module #15 Keyframe Animation and interpolation Understanding and working with keyframe animation and interpolation
Module #16 Motion Capture and Live-Action Integration Understanding and working with motion capture and live-action integration
Module #17 Polishing and Refining Animation Techniques for polishing and refining animation, including timing, spacing, and motion
Module #18 Working with Animation Layers and Scripts Understanding and working with animation layers and scripts for complex animation setups
Module #19 Animation for Visual Effects (VFX) Understanding and working with animation for visual effects, including particle simulation and more
Module #20 Advanced Animation Techniques In-depth exploration of advanced animation techniques such as dynamics and simulations
Module #21 Project Development and Production Guidelines for developing and producing a 3D animation project, including planning, budgeting, and scheduling
Module #22 Collaboration and Teamwork in 3D Animation Understanding the importance of collaboration and teamwork in 3D animation production
Module #23 Final Project Development and Presentation Guidelines for developing and presenting a final 3D animation project, including rendering, compositing, and more
Module #24 Course Wrap-Up & Conclusion Planning next steps in 3D Animation: Advanced Modeling and Rigging career