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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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3D Character Modeling
( 25 Modules )
Module #1
Introduction to 3D Character Modeling
Overview of the course, importance of 3D character modeling, and setting up the workspace
Module #2
Understanding 3D Modeling Fundamentals
Basic concepts of 3D modeling, including vertices, edges, and faces
Module #3
Choosing the Right 3D Modeling Software
Overview of popular 3D modeling software, including Blender, Maya, and 3ds Max
Module #4
Setting Up Your Workspace and Preferences
Customizing the interface, setting up shortcuts, and optimizing performance
Module #5
Basic 3D Modeling Techniques
Creating and manipulating basic shapes, including boxes, spheres, and cylinders
Module #6
Understanding Polygon Modeling
Working with polygons, including creating and editing faces, edges, and vertices
Module #7
Using Selection and Navigation Tools
Selecting, transforming, and navigating 3D objects
Module #8
Introduction to Character Modeling
Understanding the basics of character modeling, including anatomy and proportions
Module #9
Blocking Out the Character
Creating a basic character mesh, including the body, head, and limbs
Module #10
Refining the Character Mesh
Adding detail and definition to the character mesh
Module #11
Working with Edge Loops and Edge Flow
Understanding and controlling edge loops and edge flow for smooth character shapes
Module #12
Adding Facial Features and Expressions
Modeling facial features, including eyes, nose, mouth, and expressions
Module #13
Creating Hands and Feet
Modeling hands and feet, including fingers and toes
Module #14
Modeling Hair and Accessories
Creating hairstyles, hats, and other accessories
Module #15
Working with Normal Maps and Texture
Understanding normal maps and texture, and how to use them to add detail to your character
Module #16
Rigging and Skinning the Character
Preparing the character for animation, including rigging and skinning
Module #17
Setting Up the Character for Animation
Creating a character rig, including setting up bones and weight painting
Module #18
Tips and Tricks for Efficient Modeling
Optimizing your workflow, including shortcuts, scripts, and plugins
Module #19
Common Pitfalls and Troubleshooting
Identifying and fixing common modeling mistakes and issues
Module #20
Exporting and Importing Characters
Exporting characters for use in other software, and importing characters from other software
Module #21
Creating a Character Portfolio
Showcasing your character modeling skills, including creating a portfolio and demo reel
Module #22
Industry Standards and Best Practices
Understanding industry standards and best practices for 3D character modeling
Module #23
Advanced Character Modeling Techniques
Exploring advanced techniques, including sculpting, retopology, and topology
Module #24
Working with Real-Time 3D Engines
Optimizing characters for real-time engines, including Unity and Unreal Engine
Module #25
Course Wrap-Up & Conclusion
Planning next steps in 3D Character Modeling career
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