Module #1 Introduction to 3D Modeling Overview of 3D modeling and its applications in multimedia art
Module #2 Software Overview Introduction to popular 3D modeling software, including Blender, Maya, and 3ds Max
Module #3 Basic Concepts and Terminology Understanding key concepts, such as vertices, edges, and faces, and 3D modeling terminology
Module #4 Interface Navigation Learning to navigate the interface of 3D modeling software, including menus, tools, and shortcuts
Module #5 Primitive Objects and Shapes Creating basic shapes, such as cubes, spheres, and cylinders, and manipulating them
Module #6 Extrusions and Sweeps Creating complex shapes using extrusions and sweeps
Module #7 Loop Cuts and Edge Loops Understanding loop cuts and edge loops, and how to use them to refine models
Module #8 Smoothing and Subdivision Smoothing and subdividing models to achieve desired shapes and details
Module #9 UV Unwrapping and Texturing Introduction to UV unwrapping and texturing, and how to create basic textures
Module #10 Material Properties and Shaders Understanding material properties and shaders, and how to create realistic materials
Module #11 Lighting Fundamentals Introduction to 3D lighting, including types of lights, lighting techniques, and lighting for different scenarios
Module #12 Scene Setup and Composition Setting up a 3D scene, including camera placement, composition, and storytelling
Module #13 Animation Basics Introduction to 3D animation, including keyframing, tweening, and animation principles
Module #14 Character Modeling Creating a basic 3D character model, including design considerations and modeling techniques
Module #15 Prop Modeling Creating 3D props, including furniture, accessories, and other objects
Module #16 Scene Assembly and Optimization Assembling a 3D scene, including importing and exporting models, and optimizing for performance
Module #17 Rendering Fundamentals Introduction to 3D rendering, including render engines, settings, and output options
Module #18 Post-Production and Compositing Compositing and finishing a 3D animation, including color correction, effects, and final touches
Module #19 Tips and Tricks for 3D Modeling Advanced techniques and shortcuts for 3D modeling, including workflows and productivity hacks
Module #20 Creating a 3D Portfolio Building a 3D modeling portfolio, including best practices for showcasing work and creating a reel
Module #21 Collaboration and Pipeline Management Working with others on a 3D project, including pipeline management and collaboration tools
Module #22 3D Modeling for Virtual Reality (VR) and Augmented Reality (AR) Creating 3D models for VR and AR applications, including design considerations and best practices
Module #23 3D Modeling for Film and Television Creating 3D models for film and television, including design considerations and industry standards
Module #24 3D Modeling for Video Games Creating 3D models for video games, including design considerations and technical requirements
Module #25 Course Wrap-Up & Conclusion Planning next steps in 3D Modeling for Multimedia Art career