Module #1 Introduction to 3D Modeling for VR and AR Overview of the course, importance of 3D modeling in VR and AR, and setting up a 3D modeling software
Module #2 Fundamentals of 3D Modeling Basics of 3D modeling, including vertices, edges, and faces, and understanding 3D space
Module #3 3D Modeling Software Overview Introduction to popular 3D modeling software such as Blender, Maya, or 3ds Max
Module #4 Primitives and Basic Shapes Creating and manipulating basic shapes, including cubes, spheres, and cylinders
Module #5 Extrusions and Lofting Creating complex shapes using extrusions and lofting techniques
Module #6 Subdivision Surface Modeling Using subdivision surface modeling to create smooth and detailed models
Module #8 Polygon Modeling Techniques Using polygon modeling to create complex shapes and details
Module #9 Texture Mapping and UV Unwrapping Understanding texture mapping, UV unwrapping, and creating seamless textures
Module #10 Lighting Fundamentals Introduction to lighting principles, including types of light sources and their properties
Module #11 Materials and Shaders Creating and applying materials and shaders to 3D models
Module #12 Optimizing Models for VR and AR Techniques for optimizing 3D models for real-time rendering in VR and AR
Module #13 Working with 3D Scans and Photogrammetry Using 3D scanning and photogrammetry to create detailed and realistic models
Module #14 Creating Animations and Interactions Using keyframe animation, physics, and scripting to create interactive 3D models
Module #15 AR and VR Platform Considerations Understanding the specific requirements and considerations for 3D modeling in AR and VR platforms
Module #16 Case Studies:VR and AR Applications Real-world examples and case studies of 3D modeling in VR and AR applications
Module #17 Best Practices and Troubleshooting Common mistakes, best practices, and troubleshooting techniques for 3D modeling in VR and AR
Module #18 Final Project:Creating a VR or AR Experience Applying learned skills to create a complete VR or AR experience
Module #19 Advanced Topics in 3D Modeling for VR and AR Exploring advanced topics, such as volumetric rendering, physics-based rendering, and machine learning
Module #20 Industry Trends and Future of VR and AR Current trends, advancements, and future directions in VR and AR industries
Module #21 Collaboration and Workflow in VR and AR Production Understanding collaborative workflows, version control, and project management in VR and AR production
Module #22 3D Modeling for Architectural Visualization Using 3D modeling for architectural visualization in VR and AR
Module #23 3D Modeling for Product Visualization Using 3D modeling for product visualization in VR and AR
Module #24 3D Modeling for Animation and Film Using 3D modeling for animation and film in VR and AR
Module #25 Creating Interactive Stories in VR and AR Using 3D modeling and storytelling techniques to create immersive experiences
Module #26 Accessibility and Inclusive Design in VR and AR Designing accessible and inclusive VR and AR experiences for diverse audiences
Module #27 Monetization and Business Models in VR and AR Exploring business models and monetization strategies for VR and AR experiences
Module #28 VR and AR Ethics and Safety Considerations Understanding ethical considerations, safety guidelines, and responsible design practices in VR and AR
Module #29 Porting and Deploying VR and AR Experiences Preparing and deploying VR and AR experiences across different platforms
Module #30 Course Wrap-Up & Conclusion Planning next steps in 3D Modeling for VR and AR career