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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

3D Sculpting and Rendering for Digital Artists
( 25 Modules )

Module #1
Introduction to 3D Sculpting and Rendering
Overview of the course, importance of 3D in digital art, and setting up Blender
Module #2
Understanding 3D Space and Navigation
Basic navigation in Blender, understanding 3D coordinates, and camera control
Module #3
Primitive Objects and Basic Shapes
Creating and manipulating primitive objects, understanding mesh basics
Module #4
Vertex, Edge, and Face Select Mode
Understanding the different selection modes, selecting and manipulating vertices, edges, and faces
Module #5
Basic Modeling Tools
Introduction to basic modeling tools, such as extrude, loop cut, and knife tool
Module #6
Sculpting Fundamentals
Introduction to sculpting, understanding brush types, and basic sculpting techniques
Module #7
Advanced Sculpting Techniques
Detailing, refining, and optimizing sculpts, using symmetry and multi-res modeling
Module #8
UV Unwrapping and Texturing
Understanding UV unwrapping, creating and applying textures, and texture painting
Module #9
Materials and Shaders
Creating and assigning materials, understanding shaders, and using material nodes
Module #10
Lighting Fundamentals
Understanding lighting concepts, types of lights, and basic lighting setups
Module #11
Advanced Lighting Techniques
Using light probes, volumetric lighting, and advanced lighting setups
Module #12
Rendering Basics
Understanding rendering engines, rendering settings, and output options
Module #13
Cycles Rendering
Introduction to Cycles rendering, understanding nodes, and creating realistic renders
Module #14
EEVEE Rendering
Introduction to EEVEE rendering, understanding real-time rendering, and optimization techniques
Module #15
Composition and Staging
Understanding composition, staging, and storytelling in 3D art
Module #16
Character Modeling and Rigging
Creating and rigging characters, understanding skeletal systems, and skinning
Module #17
Animation Fundamentals
Understanding keyframe animation, animation principles, and basic animation techniques
Module #18
Advanced Animation Techniques
Using physics simulations, particle systems, and advanced animation tools
Module #19
Post-Production and Color Grading
Understanding color grading, color correction, and post-production techniques
Module #20
Compositing and Visual Effects
Introduction to compositing, understanding nodes, and creating visual effects
Module #21
Final Project Preparation
Preparing for the final project, understanding project requirements, and setting up the environment
Module #22
Final Project Development
Developing the final project, receiving feedback, and iterating on the design
Module #23
Final Project Submission and Review
Submitting the final project, understanding feedback, and improving the work
Module #24
Career Development and Portfolio Building
Building a portfolio, understanding industry standards, and preparing for a career in 3D art
Module #25
Course Wrap-Up & Conclusion
Planning next steps in 3D Sculpting and Rendering for Digital Artists career


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