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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Advanced 3D Texturing
( 30 Modules )

Module #1
Introduction to Advanced 3D Texturing
Overview of the course, importance of 3D texturing, and setting up the software and tools.
Module #2
Understanding 3D Texture Mapping
In-depth explanation of 3D texture mapping, including UV unwrapping, texture coordinates, and projection mapping.
Module #3
Material Properties and Shaders
Understanding material properties, shaders, and how they interact with 3D textures.
Module #4
Texture Painting Fundamentals
Basic techniques for painting textures, including color theory, brush control, and layer management.
Module #5
Advanced Texture Painting Techniques
Advanced techniques for texture painting, including blending modes, layer effects, and non-destructive editing.
Module #6
Normal Mapping and Detail Normal Maps
Creating and using normal maps to add detailed geometry to 3D models without adding polygons.
Module #7
Specular and Gloss Maps
Creating and using specular and gloss maps to control the reflectivity and shine of 3D surfaces.
Module #8
Roughness and Metallic Maps
Creating and using roughness and metallic maps to control the material properties of 3D surfaces.
Module #9
AO and Ambient Occlusion
Understanding and creating ambient occlusion maps to add depth and realism to 3D scenes.
Module #10
Displacement and Height Maps
Creating and using displacement and height maps to add detailed geometry to 3D models.
Module #11
Texture Atlasing and Tiling
Efficiently using texture atlases and tiling to reduce texture memory and improve performance.
Module #12
Advanced Material Techniques
Creating complex materials using advanced techniques, including layered materials and substance designer.
Module #13
Physically Based Rendering (PBR)
Understanding and implementing physically based rendering (PBR) for realistic materials and lighting.
Module #14
Texture Optimization and Compression
Optimizing and compressing textures for efficient rendering and reduced file size.
Module #15
Real-World Texturing:Architectural Texturing
Applying advanced 3D texturing techniques to architectural visualization projects.
Module #16
Real-World Texturing:Product and Prop Texturing
Applying advanced 3D texturing techniques to product and prop visualization projects.
Module #17
Real-World Texturing:Character and Creature Texturing
Applying advanced 3D texturing techniques to character and creature visualization projects.
Module #18
Advanced Texture Mapping Techniques
Advanced techniques for texture mapping, including spherical and cylindrical projections.
Module #19
Scripting and Automation for Texturing
Using scripting languages to automate texturing tasks and workflows.
Module #20
Troubleshooting and Debugging Textures
Identifying and fixing common texture-related issues and errors.
Module #21
Creating Realistic Textures from Reference Images
Using reference images to create realistic textures and materials.
Module #22
Texturing for Different Render Engines
Optimizing textures for different render engines, including V-Ray, Arnold, and Unreal Engine.
Module #23
Texture Styles and Aesthetics
Exploring different texture styles and aesthetics, and how to achieve them.
Module #24
Advanced Texture Baking Techniques
Advanced techniques for baking textures, including lighting and detail baking.
Module #25
Texture Management and Organization
Best practices for managing and organizing textures in large projects.
Module #26
Collaboration and Workflow for Texturing
Effective collaboration and workflow strategies for texturing teams.
Module #27
Staying Up-to-Date with Industry Trends and Tools
Keeping current with the latest industry trends, tools, and techniques in 3D texturing.
Module #28
Advanced 3D Texturing for Animation and VFX
Applying advanced 3D texturing techniques to animation and visual effects projects.
Module #29
Advanced 3D Texturing for Real-Time Applications
Optimizing advanced 3D texturing techniques for real-time applications, including games and VR.
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Advanced 3D Texturing career


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