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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Advanced Physics Simulation for Games
( 25 Modules )

Module #1
Introduction to Physics Simulation in Games
Overview of physics simulation in games, importance, and brief history
Module #2
Mathematics for Physics Simulation
Review of relevant mathematical concepts:vectors, matrices, quaternions, and calculus
Module #3
Physics Engines:Overview and Comparison
Introduction to popular physics engines (e.g., PhysX, Havok, Bullet) and their features
Module #4
Rigid Body Dynamics
Basic concepts of rigid body dynamics:motion, forces, and torque
Module #5
Collision Detection and Response
Algorithms for collision detection and response:sphere casting, GJK, and EPA
Module #6
Constraint-Based Simulation
Introduction to constraint-based simulation:joints, motors, and constraint types
Module #7
Soft Body Simulation
Simulation of deformable objects:cloth, flesh, and other soft bodies
Module #8
Fluid Dynamics for Games
Simulation of fluids:water, fire, and smoke
Module #9
Advanced Topics in Rigid Body Dynamics
In-depth look at advanced topics:impulse-based simulation, penetration correction
Module #10
Character Physics and Animation
Simulation of character movement and interaction with the environment
Module #11
Vehicle Physics
Simulation of vehicle movement and behavior:cars, planes, and boats
Module #12
Physics-Based Animation
Using physics to drive animations:ragdolls, animations, and state machines
Module #13
Simulation of Destruction and Debris
Simulation of destruction and debris:breaking objects and destructive forces
Module #14
Optimization Techniques for Physics Simulation
Techniques for optimizing physics simulation performance:multi-threading, batching
Module #15
Debugging and Profiling Physics Simulation
Tools and techniques for debugging and profiling physics simulation
Module #16
Physics Simulation in Multiplayer Games
Challenges and solutions for physics simulation in multiplayer games
Module #17
Advanced Topics in Physics Simulation
In-depth look at advanced topics:machine learning, GPU acceleration
Module #18
Physics Simulation in Virtual Reality (VR) and Augmented Reality (AR)
Challenges and opportunities for physics simulation in VR/AR
Module #19
Physics-Based AI and Decision Making
Using physics to drive AI decision making and behavior
Module #20
Simulation of Natural Phenomena
Simulation of natural phenomena:weather, water, and terrain
Module #21
Advanced Character Physics and Animation
In-depth look at advanced character physics and animation techniques
Module #22
Physics Simulation in Level Design
Using physics simulation to enhance level design and gameplay
Module #23
Physics Simulation in Game Engines
Integration of physics simulation with game engines:Unity, Unreal Engine
Module #24
Case Studies and Project Development
Real-world case studies and project development using advanced physics simulation
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Advanced Physics Simulation for Games career


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