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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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Advanced Real-Time Physics Simulation
( 30 Modules )
Module #1
Introduction to Real-Time Physics Simulation
Overview of the importance and applications of real-time physics simulation
Module #2
Mathematical Foundations of Physics
Review of vector calculus, linear algebra, and differential equations
Module #3
PHYSICS REVIEW:Kinematics, Dynamics, and Energy
Review of classical mechanics concepts:kinematics, dynamics, energy, and momentum
Module #4
Numerical Methods for Physics Simulation
Introduction to numerical integration methods:Euler, Verlet, and Runge-Kutta
Module #5
Collision Detection and Response
Algorithms for detecting and responding to collisions in real-time simulations
Module #6
Rigid Body Kinematics
Describing the motion of rigid bodies:rotation, translation, and coordinate systems
Module #7
Rigid Body Dynamics:Forces and Torques
Applying forces and torques to rigid bodies:Newton-Euler equations
Module #8
Constraint-Based Rigid Body Simulation
Using constraints to simulate joints, contacts, and other interactions
Module #9
Rigid Body Collision Response
Calculating and applying impulses and contact forces in rigid body collisions
Module #10
Advanced Rigid Body Topics
Covering advanced topics:friction, rolling, and sliding
Module #11
Introduction to Soft Body Simulation
Basics of simulating deformable objects:mass-spring systems and finite elements
Module #12
Mass-Spring Systems
In-depth look at mass-spring systems:modeling, simulation, and limitations
Module #13
Finite Element Methods
Using finite elements to simulate deformable objects:theory and implementation
Module #14
Soft Body Collision Response
Handling collisions and interactions between soft bodies and other objects
Module #15
Advanced Soft Body Topics
Covering advanced topics:viscoelasticity, plasticity, and fracture
Module #16
Multithreading and Parallelization
Optimizing physics simulation for multi-core processors and parallel architectures
Module #17
Physics-Based Animation
Using physics simulation to drive character animation and motion
Module #18
Simulating Complex Systems
Simulating complex systems:fluid dynamics, granular materials, and more
Module #19
Machine Learning and Physics Simulation
Applying machine learning techniques to physics simulation and vice versa
Module #20
Real-Time Physics Simulation Pipelines
Building efficient pipelines for real-time physics simulation in various industries
Module #21
Physics Simulation in Video Games
Case studies of physics simulation in various video game genres
Module #22
Physics Simulation in Film and Animation
Using physics simulation in film and animation production
Module #23
Physics Simulation in Robotics and Engineering
Applying physics simulation to robotics, mechanical engineering, and other fields
Module #24
Physics Simulation in Virtual Reality and Augmented Reality
Using physics simulation to enhance VR and AR experiences
Module #25
Physics Simulation in Medical and Biomedical Applications
Applying physics simulation to medical and biomedical research and development
Module #26
Current Research in Real-Time Physics Simulation
Overview of current research in real-time physics simulation
Module #27
Approximation Techniques for Real-Time Simulation
Using approximation techniques to speed up physics simulation
Module #28
Uncertainty Quantification in Physics Simulation
Quantifying uncertainty in physics simulation results
Module #29
Physics-Informed Machine Learning
Using physics-based models to inform machine learning algorithms
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Advanced Real-Time Physics Simulation career
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