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10 Modules / ~100 pages
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~25 Modules / ~400 pages
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Advanced VR Development Techniques
( 30 Modules )

Module #1
Introduction to Advanced VR Development
Overview of the course, introduction to advanced VR concepts and tools
Module #2
Advanced Scene Management
Optimizing scene performance, managing complex scenes, and using occlusion culling
Module #3
Physics-Based Interactions
Implementing realistic physics-based interactions using Unitys Physics Engine
Module #4
Advanced Animation Techniques
Using state machines, blend trees, and animation controllers for complex character animations
Module #5
Dynamic Lighting and Shading
Implementing advanced lighting techniques, including dynamic lighting, global illumination, and physically-based rendering
Module #6
Advanced Audio Techniques
Using 3D audio, audio propagation, and spatial audio techniques to enhance immersion
Module #7
Social VR and Multiplayer
Implementing social VR features, including multiplayer, real-time communication, and networking
Module #8
Advanced UI and UX Design
Designing intuitive and immersive UI and UX experiences for VR applications
Module #9
Optimization for VR
Optimizing VR applications for performance, including profiling, debugging, and optimization techniques
Module #10
Advanced Tracking and Controllers
Using advanced tracking systems, including room-scale tracking, and custom controller development
Module #11
VR and Eye-Tracking
Implementing eye-tracking features, including foveated rendering and gaze-based interactions
Module #12
Hand Tracking and Finger Tracking
Implementing hand and finger tracking, including gesture recognition and manipulation
Module #13
Advanced Virtual Humans
Creating realistic virtual humans, including character creation, animation, and AI
Module #14
VR and Artificial Intelligence
Using AI and machine learning in VR, including agent-based systems and behavioral simulations
Module #15
Advanced Data Visualization
Visualizing complex data in VR, including 3D visualization, graphing, and charting
Module #16
Virtual Field Trips and Educational VR
Creating immersive educational experiences, including virtual field trips and interactive simulations
Module #17
Therapy and Healthcare Applications
Using VR for therapy, including exposure therapy, PTSD treatment, and pain management
Module #18
VR and Architecture
Using VR for architectural visualization, including building design, urban planning, and product design
Module #19
Advanced Storytelling in VR
Crafting immersive stories in VR, including narrative design, character development, and emotional engagement
Module #20
VR and Marketing
Using VR for marketing and advertising, including brand experiences, product demos, and event marketing
Module #21
Accessibility and Inclusive Design
Designing VR experiences for accessibility, including disability support, and inclusive design principles
Module #22
VR and Business Applications
Using VR for business, including training, product design, and remote collaboration
Module #23
Advanced Analytics and Performance Monitoring
Analyzing and optimizing VR performance, including data analytics, and performance monitoring tools
Module #24
Security and Data Protection
Securing VR applications, including data protection, encryption, and security best practices
Module #25
Deploying and Publishing VR Applications
Deploying and publishing VR applications, including platform-specific considerations and store optimization
Module #26
Advanced VR Tools and Software
Using advanced VR tools and software, including 3D modeling, texturing, and rendering
Module #27
VR and Spatial Computing
Using VR for spatial computing, including AR, MR, and spatial audio
Module #28
Advanced VR Research and Development
Exploring emerging VR technologies, including brain-computer interfaces, haptic feedback, and neural networks
Module #29
Creating a VR Startup
Building a successful VR startup, including business planning, funding, and team management
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Advanced VR Development Techniques career


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