Module #1 Introduction to Advanced VR Overview of the course, importance of advanced VR, and setting up the development environment
Module #2 VR Rendering Techniques Advanced rendering techniques, including ray tracing, ambient occlusion, and physically-based rendering
Module #3 Lighting in VR Lighting concepts, including global illumination, volumetric lighting, and advanced lighting techniques
Module #4 3D Modeling for VR Advanced 3D modeling techniques, including normal mapping, texture baking, and level of detail optimization
Module #5 Character Animation in VR Keyframe animation, motion capture, and physics-based character animation techniques
Module #6 VR Physics and Colliders Advanced physics concepts, including collision detection, rigidbody dynamics, and soft body simulations
Module #7 Sound Design for VR 3D audio techniques, including spatial audio, reverb, and sound propagation
Module #8 Optimizing VR Performance Techniques for optimizing VR performance, including profiling, occlusion culling, and level of detail optimization
Module #9 Advanced Controllers and Interactions Designing and implementing advanced controllers and interactions, including gesture recognition and haptic feedback
Module #10 Social VR and Multiplayer Designing and implementing social VR experiences, including multiplayer integration and avatar customization
Module #11 VR Analytics and Feedback Collecting and analyzing VR analytics, including user feedback and sentiment analysis
Module #12 Accessibility in VR Designing inclusive VR experiences, including accessibility features and accommodations
Module #13 Advanced VR Tracking Systems Advanced VR tracking systems, including optical, inertial, and ultrasonic tracking
Module #14 VR and Artificial Intelligence Integrating AI and machine learning in VR, including chatbots, NPCs, and procedural generation
Module #15 VR and the Internet of Things (IoT) Integrating VR with IoT devices, including smart home automation and wearables
Module #16 Advanced VR User Interfaces Designing and implementing advanced VR user interfaces, including gesture-based and voice-controlled interfaces
Module #17 VR and Augmented Reality (AR) Designing and implementing AR experiences, including markerless tracking and light estimation
Module #18 VR and Mixed Reality (MR) Designing and implementing MR experiences, including spatial mapping and object recognition
Module #19 VR and Computer Vision Integrating computer vision in VR, including object detection, facial recognition, and scene understanding
Module #20 VR and Haptic Feedback Designing and implementing haptic feedback systems, including vibration, force feedback, and electroencephalography (EEG)
Module #21 VR and Eye Tracking Integrating eye tracking in VR, including foveated rendering and gaze-based interactions
Module #22 VR and Biometrics Integrating biometric sensors in VR, including heart rate, skin conductance, and brain-computer interfaces (BCIs)
Module #23 VR and 5G Networks Designing and implementing VR experiences for 5G networks, including low-latency streaming and cloud rendering
Module #24 VR and Blockchain Integrating blockchain technology in VR, including decentralized applications and cryptocurrency transactions
Module #25 Course Wrap-Up & Conclusion Planning next steps in Advanced Virtual Reality Techniques career