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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Automated Testing in Game Development
( 30 Modules )

Module #1
Introduction to Automated Testing in Game Development
Overview of automated testing, its importance in game development, and course objectives
Module #2
Benefits of Automated Testing in Game Development
Discussion of how automated testing improves game quality, reduces testing time, and increases team efficiency
Module #3
Types of Automated Testing in Game Development
Explanation of unit testing, integration testing, functional testing, and regression testing in game development
Module #4
Automated Testing Frameworks for Game Development
Overview of popular automated testing frameworks for game development, such as Unitys Test Runner and Unreal Engines Automation Framework
Module #5
Setting Up an Automated Testing Environment
Step-by-step guide to setting up an automated testing environment for a game development project
Module #6
Writing Effective Test Cases for Game Development
Best practices for writing clear, concise, and effective test cases for game development
Module #7
Automated Testing for Game Mechanics
Focus on automated testing for game mechanics, such as character movement, combat, and puzzles
Module #8
Automated Testing for UI/UX
Techniques for automated testing of user interfaces and user experiences in games
Module #9
Automated Testing for Graphics and Rendering
Methods for automated testing of graphics and rendering in games, including 2D and 3D graphics
Module #10
Automated Testing for Audio and Sound Design
Approaches to automated testing of audio and sound design in games
Module #11
Automated Testing for Networking and Multiplayer
Techniques for automated testing of networking and multiplayer features in games
Module #12
Automated Testing for Performance and Optimization
Methods for automated testing of game performance and optimization
Module #13
Automated Testing for Localization and Culturalization
Approaches to automated testing of localized and culturalized game content
Module #14
Automated Testing for Accessibility
Techniques for automated testing of accessibility features in games
Module #15
CI/CD Pipelines for Automated Testing in Game Development
Introduction to Continuous Integration and Continuous Deployment pipelines for automated testing in game development
Module #16
Automated Testing for Virtual Reality (VR) and Augmented Reality (AR) Games
Special considerations for automated testing of VR and AR games
Module #17
Automated Testing for Console and PC Games
Platform-specific considerations for automated testing of console and PC games
Module #18
Automated Testing for Mobile Games
Unique challenges and approaches to automated testing of mobile games
Module #19
Test Data Management for Automated Testing in Game Development
Strategies for managing test data in automated testing of games
Module #20
Automated Testing for Game Updates and Patches
Approaches to automated testing of game updates and patches
Module #21
Automation Testing for Game Localization
Techniques for automated testing of localized game content
Module #22
Automated Testing for Game Audio and Voiceovers
Methods for automated testing of game audio and voiceovers
Module #23
Automated Testing for Game Mechanics in Multiplayer Games
Challenges and approaches to automated testing of game mechanics in multiplayer games
Module #24
Automated Testing for Game Performance and Optimization in Multiplayer Games
Techniques for automated testing of game performance and optimization in multiplayer games
Module #25
Automated Testing for Virtual Goods and In-Game Purchases
Approaches to automated testing of virtual goods and in-game purchases
Module #26
Automated Testing for Social Media and Online Features
Methods for automated testing of social media and online features in games
Module #27
Automated Testing for Esports and Competitive Games
Special considerations for automated testing of esports and competitive games
Module #28
Automated Testing for Games with Artificial Intelligence (AI) and Machine Learning (ML)
Challenges and approaches to automated testing of games with AI and ML components
Module #29
Automated Testing for Cloud Gaming and Game Streaming
Unique considerations for automated testing of cloud gaming and game streaming
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Automated Testing in Game Development career


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