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10 Modules / ~100 pages
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~25 Modules / ~400 pages
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Branching Narratives in Games
( 24 Modules )

Module #1
Introduction to Branching Narratives
What are branching narratives, and why are they important in games?
Module #2
The Evolution of Branching Narratives
A brief history of branching narratives in games, from early text adventures to modern AAA titles
Module #3
Types of Branching Narratives
Exploring different types of branching narratives, including choice-based, decision-based, and adaptive narratives
Module #4
The Benefits of Branching Narratives
How branching narratives can increase player engagement, replay value, and emotional investment
Module #5
Challenges of Branching Narratives
The difficulties of designing and implementing branching narratives, including complexity, player agency, and narrative coherence
Module #6
Story Structures for Branching Narratives
Examining different story structures that support branching narratives, including branching trees, parallel storylines, and open-world narratives
Module #7
Character Development in Branching Narratives
How to create complex, dynamic characters that respond to player choices and actions
Module #8
Player Choice and Agency
The importance of player agency and how to design choices that feel meaningful and impactful
Module #9
Consequence and Consistency
Designing consequences for player choices and ensuring narrative consistency in branching narratives
Module #10
Player Psychology and Branching Narratives
How player psychology and decision-making biases can influence branching narrative design
Module #11
Gameplay Mechanics and Branching Narratives
Integrating gameplay mechanics with branching narratives to create a cohesive experience
Module #12
Dialogue Systems and Branching Narratives
Designing dialogue systems that respond to player choices and context
Module #13
Branching Narratives in Different Genres
Exploring how branching narratives are used in different game genres, including RPGs, adventure games, and interactive fiction
Module #14
Case Study:The Walking Dead (Telltale)
Analyzing the branching narrative design of The Walking Dead (Telltale) and its impact on player experience
Module #15
Case Study:Life is Strange
Examining the branching narrative design of Life is Strange and its use of episodic storytelling and player choice
Module #16
Writing for Branching Narratives
Tips and techniques for writing effective, branching narratives, including scene structure, dialogue, and character development
Module #17
Designing Branching Narratives for Replayability
Strategies for designing branching narratives that encourage replayability and exploration
Module #18
Testing and Iteration
The importance of testing and iteration in refining branching narrative design and ensuring player satisfaction
Module #19
Player Feedback and Analytics
Using player feedback and analytics to inform branching narrative design and identify areas for improvement
Module #20
The Future of Branching Narratives
Emerging trends and technologies that will shape the future of branching narratives in games
Module #21
Best Practices for Branching Narrative Design
Key takeaways and best practices for designing effective, engaging branching narratives
Module #22
Branching Narratives in Virtual Reality and AR
The unique challenges and opportunities of designing branching narratives for VR and AR experiences
Module #23
Collaboration and Communication in Branching Narrative Design
The importance of collaboration and communication between writers, designers, and developers in creating effective branching narratives
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Branching Narratives in Games career


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