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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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Character Animation and Rigging
( 25 Modules )

Module #1
Introduction to Character Animation
Overview of character animation principles and importance in film, TV, and video games
Module #2
Understanding Character Design
Principles of character design, anatomy, and proportion for animation
Module #3
Setting up a Character Rig
Basic rigging concepts, joint placement, and hierarchy
Module #4
Rigging for Animation
Advanced rigging techniques for character animation, including skinning and blendshapes
Module #5
Introduction to Keyframe Animation
Basic keyframe animation principles, including pose-to-pose and straight-ahead animation
Module #6
Walk Cycles and Movement
Creating walk cycles, runs, and other character movements using keyframe animation
Module #7
Character Performance and Acting
Principles of character performance, including body language, facial expressions, and gestures
Module #8
Animation Principles for Character Animation
Applying traditional animation principles to character animation, including squash and stretch, anticipation, and timing
Module #9
Working with Constraints and IK
Using constraints and inverse kinematics to enhance character animation
Module #10
Facial Animation and Lip Sync
Creating believable facial expressions and lip sync using keyframe animation and blendshapes
Module #11
Hair and Cloth Simulation
Simulating hair, cloth, and other secondary character elements using physics and dynamic simulations
Module #12
Rigging for Animation Controls
Creating custom animation controls and interfaces for character rigs
Module #13
Advanced Character Rigging
Advanced rigging techniques, including muscle systems, flesh simulation, and advanced skinning
Module #14
Creating a Secondary Character Animation
Creating secondary character animations, including gestures, idles, and reactions
Module #15
Animation Polish and Refinement
Refining and polishing character animations for final production quality
Module #16
Character Animation for Different Styles
Adapting character animation techniques for different styles, including realistic, stylized, and cartoonish
Module #17
Collaboration and Communication in Animation Production
Best practices for collaboration and communication in animation production teams
Module #18
Scripting and Automation for Animation
Using scripting languages and automation tools to streamline animation workflows
Module #19
Motion Capture and Data Translation
Working with motion capture data and translating it for character animation
Module #20
Optimizing Character Rigs for Real-time
Optimizing character rigs for real-time applications, including video games and VR experiences
Module #21
Advanced Character Animation Techniques
Advanced character animation techniques, including state machines, behavior trees, and blending
Module #22
Creature Animation and Rigging
Special considerations for animating and rigging creatures, including quadrupeds, birds, and fantasy creatures
Module #23
Visual Effects and Character Animation
Integrating visual effects with character animation, including particle simulations, fire, water, and destruction
Module #24
Final Project:Character Animation and Rigging
Creating a final character animation and rigging project that showcases learned skills
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Character Animation and Rigging career


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