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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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Character and Concept Art
( 24 Modules )

Module #1
Introduction to Character and Concept Art
Overview of the course, importance of character and concept art in various industries, and setting goals for the course
Module #2
Understanding Story and Narrative
Basics of storytelling, understanding characters roles, and developing a narrative
Module #3
Character Design Fundamentals
Principles of character design, proportions, anatomy, and basic shapes
Module #4
Understanding Proportions and Anatomy
Human anatomy, proportions, and how to apply them to character design
Module #5
Designing Characters for Different Genres
Character design for fantasy, sci-fi, horror, and other genres
Module #6
Creating Expressive Poses and Gestures
Understanding body language, poses, and gestures to convey character personality
Module #7
Color Theory and Character Design
Color theory principles, color scripting, and applying color to character design
Module #8
Costume and Prop Design
Designing costumes and props to enhance character personality and backstory
Module #9
Environment and Setting Design
Designing environments and settings that support character and narrative
Module #10
Understanding Concept Art
Introduction to concept art, its role in various industries, and key concepts
Module #11
Visual Development and World-Building
Developing visual ideas, world-building, and creating a cohesive visual language
Module #12
Thumbnails and Sketching
Creating thumbnails, sketching, and iterating on ideas
Module #13
Digital Painting Fundamentals
Basics of digital painting, including software, brushes, and techniques
Module #14
Lighting and Atmosphere
Understanding lighting, atmosphere, and mood in concept art
Module #15
Composition and Visual Storytelling
Principles of composition, visual storytelling, and leading the viewers eye
Module #16
Advanced Digital Painting Techniques
Advanced digital painting techniques, including layer blending, and texture creation
Module #17
Creating a Visual Development Portfolio
Building a portfolio, selecting pieces, and presenting work
Module #18
Industry Insights and Career Development
Insights from industry professionals, career development, and job opportunities
Module #19
Character Design for Animation and Film
Character design specifically for animation and film, including turnarounds and model sheets
Module #20
Concept Art for Video Games
Concept art for video games, including environment, character, and prop design
Module #21
Visual Development for Theme Parks and Live Events
Visual development for theme parks, live events, and exhibitions
Module #22
Creating a Personal Project
Developing a personal project, from concept to completion
Module #23
Receiving Feedback and Iterating
Receiving feedback, iterating on designs, and improving as an artist
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Character and Concept Art career


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