Module #1 Introduction to Digital Animation Overview of digital animation, its applications, and career paths
Module #2 Fundamentals of Animation Understanding the 12 principles of animation, animation terminology, and animation history
Module #3 Getting Started with Adobe Animate Setting up Adobe Animate, understanding the interface, and creating a new project
Module #4 Vector Graphics and Design Understanding vector graphics, creating shapes and objects, and designing characters and assets
Module #5 Animation Basics in Adobe Animate Creating animations using tweens, frames, and layers in Adobe Animate
Module #6 Understanding Keyframe Animation Using keyframes to create complex animations, understand easing and spacing
Module #7 Working with Rotoscope and Onion Skin Using rotoscope and onion skin techniques to create realistic animations
Module #8 Introduction to 3D Animation Understanding the basics of 3D animation, 3D modeling, and 3D rendering
Module #9 Getting Started with Blender Setting up Blender, understanding the interface, and creating a new project
Module #10 3D Modeling Fundamentals Understanding 3D modeling concepts, creating simple models, and using Blenders tools
Module #11 Materials and Texturing Creating and applying materials, textures, and shaders in Blender
Module #12 Animation in Blender Creating animations using keyframes, physics, and simulations in Blender
Module #13 Lighting and Rendering Understanding lighting concepts, setting up lighting rigs, and rendering animations in Blender
Module #14 Compositing and Visual Effects Using Blenders compositor, adding visual effects, and enhancing animations
Module #15 Working with Autodesk Maya Introduction to Autodesk Maya, understanding the interface, and creating a new project
Module #16 Modeling and Animation in Maya Creating models, setting up skeletons, and animating characters in Maya
Module #17 Lighting and Rendering in Maya Understanding lighting concepts, setting up lighting rigs, and rendering animations in Maya
Module #18 Digital Painting and Concept Art Understanding digital painting concepts, creating concept art, and using software like Krita and Photoshop
Module #19 Color Theory and Storyboarding Understanding color theory, creating storyboards, and developing a visual narrative
Module #20 Audio and Sound Design Understanding audio concepts, creating sound effects, and adding audio to animations
Module #21 Project Development and Pre-Production Developing a project idea, creating a script, and planning a production pipeline
Module #22 Production and Post-Production Creating animations, adding visual effects, and finalizing a project
Module #23 portfolio Development and Career Growth Creating a portfolio, building a personal brand, and growing a career in digital animation
Module #24 Industry Insights and Trends Understanding the current state of the digital animation industry, trends, and emerging technologies
Module #25 Advanced Techniques and Tools Exploring advanced techniques, plugins, and tools in Adobe Animate, Blender, and Maya
Module #26 VR and AR Animation Understanding VR and AR concepts, creating immersive experiences, and using software like Unity and Unreal Engine
Module #27 Motion Graphics and Visual Design Understanding motion graphics concepts, creating motion graphics, and using software like After Effects and Cinema 4D
Module #28 Game Development and Interactive Animation Understanding game development concepts, creating interactive animations, and using software like Unity and Unreal Engine
Module #29 Final Project Development Developing a final project, applying learned skills, and receiving feedback
Module #30 Course Wrap-Up & Conclusion Planning next steps in Digital Animation: Tools and Software Mastery career