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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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Digital Art Techniques
( 24 Modules )
Module #1
Introduction to Digital Art
Exploring the basics of digital art, software, and hardware
Module #2
Adobe Photoshop Fundamentals
Getting started with Photoshop, understanding workspace and toolbars
Module #3
Understanding Color Theory
The basics of color theory, color modes, and color correction
Module #4
Working with Layers and Masks
Understanding layers, masking, and layer blending modes
Module #5
Selections and Editing Tools
Using selection tools, editing modes, and content-aware fill
Module #6
Retouching and Enhancing Images
Removing blemishes, noise reduction, and enhancing image quality
Module #7
Introduction to Illustrator
Getting started with Illustrator, understanding vectors and paths
Module #8
Working with Shapes and Paths
Creating and editing shapes, paths, and compound paths
Module #9
Using Brushes and Effects
Customizing brushes, applying effects, and using the Appearance panel
Module #10
Creating Icons and Logos
Designing icons, logos, and graphics for digital applications
Module #11
Introduction to Digital Painting
Basics of digital painting, understanding brushes and textures
Module #12
Understanding Brush Engines
Customizing brush engines, creating custom brushes
Module #13
Color and Texture in Digital Painting
Using color theory, textures, and layer blending modes in digital painting
Module #14
Creating Realistic Environments
Painting realistic environments, skies, and landscapes
Module #15
Digital Sculpting and 3D Modeling
Introduction to 3D modeling, understanding Blender interface
Module #16
Modeling and Texturing Basics
Creating and editing 3D models, understanding materials and textures
Module #17
Lighting and Rendering
Understanding lighting, rendering, and camera settings in 3D modeling
Module #18
Animation Basics
Introduction to animation, understanding keyframes and timelines
Module #19
Working with Animation Software
Using Adobe Animate, Toon Boom Harmony, or other animation software
Module #20
Designing for User Experience (UX)
Understanding user experience, designing wireframes and prototypes
Module #21
Designing for User Interface (UI)
Designing UI elements, understanding human-centered design principles
Module #22
Working with UI Design Tools
Using Sketch, Figma, Adobe XD, or other UI design software
Module #23
Digital Art for Print and Web
Preparing digital art for print and web, understanding file formats and resolution
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Digital Art Techniques career
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