Module #1 Introduction to Experimental Animation Overview of the course, exploring the definition and history of experimental animation, and its role in the animation industry.
Module #2 Experimenting with Materials Exploring unconventional materials and techniques for creating animated sequences, such as sand, paint, and found objects.
Module #3 Stop-Motion Fundamentals Mastering the basics of stop-motion animation, including puppetry, set design, and camera techniques.
Module #4 Cut-Out Animation Techniques for creating animated sequences using cut-out materials, such as paper, fabric, and cardboard.
Module #5 2D Digital Animation Introduction to digital 2D animation software, such as Adobe Animate and OpenToonz, and techniques for creating experimental animations.
Module #6 Looping and Cycling Exploring the use of looping and cycling techniques to create hypnotic and surreal animation sequences.
Module #7 Rotoscope Animation Techniques for creating animations using rotoscope software, and exploring its applications in experimental animation.
Module #8 Experimental Storytelling Breaking the rules of traditional storytelling, exploring non-linear narratives and abstract concepts in animation.
Module #9 Surrealism and Dreamscapes Techniques for creating surreal and dreamlike animation sequences, inspired by the works of surrealist artists.
Module #10 Abstract Animation Exploring the world of abstract animation, using shape, color, and movement to create emotive and expressive sequences.
Module #11 Found Footage and Appropriation Using found footage and appropriation techniques to create experimental animations that challenge and subvert expectations.
Module #12 Sound Design and Music The importance of sound design and music in experimental animation, and techniques for creating an immersive audio experience.
Module #13 Collaboration and Improvisation The benefits and challenges of collaborating with other artists and improvising in the animation process.
Module #14 Experimental Animation and Fine Art The intersection of experimental animation and fine art, exploring the works of artists who blur the boundaries between disciplines.
Module #15 Installation and Projection Mapping Using experimental animation in installation and projection mapping contexts, creating immersive and interactive experiences.
Module #16 Experimental Animation and Performance The relationship between experimental animation and performance art, exploring the use of animation in live performances.
Module #17 Web and Social Media Platforms Optimizing experimental animations for online platforms, including web series, social media, and virtual reality experiences.
Module #18 Festivals and Exhibition Strategies Submitting work to festivals and exhibitions, and strategies for getting experimental animations seen and recognized.
Module #19 Case Studies:Experimental Animation Studios In-depth look at studios and collectives that specialize in experimental animation, including their approaches and philosophies.
Module #20 Artist Showcase:Experimental Animators In-depth profiles of influential experimental animators, exploring their inspirations, techniques, and contributions to the field.
Module #21 Experiments in Virtual Reality Exploring the possibilities and challenges of creating experimental animations in virtual reality environments.
Module #22 Experiments in Augmented Reality Using augmented reality technology to create interactive and immersive experimental animations.
Module #23 Coding and Generative Animation Using programming languages to create generative animation, exploring the possibilities and limitations of algorithmic animation.
Module #24 Experimental Animation and Interactivity Creating interactive experiences that blur the boundaries between animation and video games, exploring new forms of engagement and participation.
Module #25 Course Wrap-Up & Conclusion Planning next steps in Experimental Animation: Techniques and Styles career