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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Game Development for Mobile Platforms: Basics to Advanced
( 25 Modules )

Module #1
Introduction to Mobile Game Development
Overview of mobile game development, importance of mobile gaming, and setting up the development environment
Module #2
Choosing a Game Engine
Overview of popular game engines (Unity, Unreal Engine, Godot, etc.), pros and cons, and selecting the right engine for your project
Module #3
Setting up Unity for Mobile Game Development
Installing and setting up Unity, understanding the Unity interface, and creating a new mobile project
Module #4
C# Programming for Unity
Introduction to C# programming, writing scripts in Unity, and understanding Unitys scripting architecture
Module #5
Mobile Game Design Fundamentals
Principles of game design, game genres, and designing for mobile devices
Module #6
Creating 2D Game Assets
Designing and creating 2D game assets using Photoshop and Illustrator, understanding sprite sheets and atlases
Module #7
Creating 3D Game Assets
Designing and creating 3D game assets using Blender, understanding 3D modeling, texturing, and lighting
Module #8
Unity Scene Setup and Object Management
Setting up a Unity scene, creating and managing game objects, and understanding the hierarchy system
Module #9
Unity Physics and Colliders
Understanding Unitys physics engine, setting up colliders, and implementing basic physics interactions
Module #10
Scripting for Gameplay
Writing scripts for gameplay mechanics, understanding state machines, and implementing player controls
Module #11
User Input and Touch Controls
Handling user input, implementing touch controls, and understanding gesture recognition
Module #12
Mobile-Specific Features and Optimization
Optimizing for mobile devices, understanding performance considerations, and implementing mobile-specific features
Module #13
Graphics and Shaders
Understanding Unitys rendering pipeline, creating and using shaders, and optimizing graphics performance
Module #14
Audio and Sound Design
Implementing audio in Unity, understanding audio formats, and designing sound effects and music
Module #15
Multiplayer and Networking
Understanding multiplayer game development, implementing networking using Unitys networking API
Module #16
Game Development Best Practices
Following best practices for game development, understanding coding standards, and debugging techniques
Module #17
Publishing and Monetizing Your Game
Preparing your game for release, understanding app store optimization, and monetization strategies
Module #18
Advanced Unity Features
Exploring advanced Unity features, such as AR, VR, and machine learning integrations
Module #19
Performance Optimization Techniques
Advanced performance optimization techniques, profiling, and debugging tools
Module #20
Advanced Graphics Techniques
Advanced graphics techniques, such as deferred rendering, global illumination, and dynamic lighting
Module #21
Advanced Animation Techniques
Advanced animation techniques, such as state machines, blend trees, and physics-based animations
Module #22
Creating a Cross-Platform Game
Porting your game to multiple platforms, understanding platform-specific considerations
Module #23
Game Development Project Management
Managing a game development project, understanding Agile development methodologies, and team collaboration
Module #24
Testing and Quality Assurance
Understanding testing methodologies, creating test plans, and ensuring game quality
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Game Development for Mobile Platforms: Basics to Advanced career


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