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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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Game Testing and Quality Assurance
( 30 Modules )
Module #1
Introduction to Game Testing and QA
Overview of the importance of game testing and QA in the game development process.
Module #2
Types of Game Testing
Exploring different types of testing, including functional, performance, compatibility, and user testing.
Module #3
Game Development Life Cycle
Understanding the game development life cycle and where testing fits in.
Module #4
Testing Methodologies
Discussion of different testing methodologies, including Agile, Waterfall, and Hybrid approaches.
Module #5
Test Planning and Strategy
Creating a test plan and strategy, including identifying test objectives and deliverables.
Module #6
Test Case Design
Designing effective test cases, including black box, white box, and gray box testing.
Module #7
Test Data Management
Understanding the importance of test data management, including data creation and maintenance.
Module #8
Game Console and PC Testing
Overview of testing considerations for game consoles and PC platforms.
Module #9
Mobile Game Testing
Exploring the unique challenges and considerations of mobile game testing.
Module #10
Exploratory Testing
Unscripted testing techniques to identify defects and improve game quality.
Module #11
Defect Reporting and Tracking
Effectively reporting and tracking defects, including defect classification and prioritization.
Module #12
Test Automation
Introduction to test automation, including tools and frameworks.
Module #13
Performance Testing
Measuring game performance, including metrics and optimization techniques.
Module #14
Compatibility Testing
Ensuring game compatibility with different hardware and software configurations.
Module #15
User Experience (UX) Testing
Evaluating game usability, accessibility, and overall player experience.
Module #16
Localization Testing
Testing games for global markets, including language and cultural considerations.
Module #17
Certification and Compliance
Understanding platform holder certification and compliance requirements.
Module #18
Game Testing Tools and Software
Overview of game testing tools and software, including commercial and open-source options.
Module #19
Agile Game Development and Testing
Integrating testing into Agile game development workflows.
Module #20
Risk-Based Testing
Prioritizing testing based on risk assessment and game development goals.
Module #21
Game Testing Metrics and Analytics
Measuring game testing effectiveness, including metrics and data analysis.
Module #22
Communication and Collaboration
Effective communication and collaboration between testing and development teams.
Module #23
QA Process Improvement
Continuous improvement of QA processes and procedures.
Module #24
Test Environment Management
Managing test environments, including setup, configuration, and maintenance.
Module #25
Game Testing forAccessibility
Ensuring game accessibility for players with disabilities.
Module #26
Testing for Online and Multiplayer Games
Unique testing considerations for online and multiplayer games.
Module #27
Virtual Reality (VR) and Augmented Reality (AR) Game Testing
Testing VR and AR games, including hardware and software considerations.
Module #28
Cloud Gaming and Game Streaming Testing
Testing games for cloud gaming and game streaming platforms.
Module #29
Game Testing for Esports
Testing games for competitive esports, including latency and performance considerations.
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Game Testing and Quality Assurance career
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