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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Interaction Design and Usability
( 24 Modules )

Module #1
Introduction to Interaction Design
Overview of interaction design, its importance, and its applications
Module #2
Understanding Users
User research methods, user personas, and user needs
Module #3
Design Principles
Foundational principles of interaction design, such as consistency, feedback, and flexibility
Module #4
Human-Centered Design Process
The design process, from empathy to prototyping and testing
Module #5
User Experience (UX) Design
Defining user experience, UX design process, and UX design tools
Module #6
User Interface (UI) Design
Defining user interface, UI design process, and UI design tools
Module #7
Visual Design Principles
Color theory, typography, and composition in interaction design
Module #8
Information Architecture
Organizing and structuring content for easy navigation and findability
Module #9
Interaction Design Patterns
Common interaction design patterns, such as navigation, search, and forms
Module #10
Usability Heuristics
Nielsens usability heuristics and how to apply them in design
Module #11
User Research Methods
User interviews, surveys, usability testing, and A/B testing
Module #12
Prototyping and Testing
Creating prototypes, usability testing, and A/B testing
Module #13
Accessibility in Interaction Design
Designing for accessibility, including WCAG guidelines and Section 508 compliance
Module #14
Mobile Interaction Design
Designing for mobile devices, including responsive design and mobile-first approach
Module #15
Web Interaction Design
Designing for the web, including responsive design and web-specific considerations
Module #16
Designing for Emotional Engagement
Creating engaging and emotive experiences through design
Module #17
Designing for Emerging Technologies
Designing for emerging technologies, such as AR, VR, and voice UI
Module #18
Design Tools and Software
Overview of design tools and software, including Sketch, Figma, and Adobe XD
Module #19
Designing for Enterprise
Designing for large-scale enterprise applications and systems
Module #20
Designing forGovernment
Designing for government agencies and civic technology
Module #21
Designing for Social Impact
Using design to drive social change and positive impact
Module #22
Design Ethics
Ethical considerations in interaction design, including bias and inclusivity
Module #23
Case Studies in Interaction Design
Real-world examples of successful interaction design projects
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Interaction Design and Usability career


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