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10 Modules / ~100 pages
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~25 Modules / ~400 pages
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Interactive Prototyping for UI Design
( 25 Modules )

Module #1
Introduction to Interactive Prototyping
Overview of interactive prototyping, its importance in UI design, and course objectives
Module #2
Design Tools for Prototyping
Exploring popular design tools for prototyping, such as Sketch, Figma, Adobe XD, and InVision
Module #3
Understanding User Experience (UX)
Fundamentals of user experience design, user-centered design principles, and empathy in design
Module #4
Interactive Design Principles
Interactive design principles, micro-interactions, and designing for delight
Module #5
Setting Up Your Design Environment
Configuring your design tool, creating a new project, and setting up grids and layout
Module #6
Designing for Clickable Elements
Designing buttons, icons, and other clickable elements for interactive prototypes
Module #7
Creating Interactive States
Designing interactive states, such as hover, active, and focus states
Module #8
Prototyping Navigation and Flow
Designing navigation, flow, and transitions between screens
Module #9
Introduction to Animation in Prototyping
Basics of animation in prototyping, timing, and easing functions
Module #10
Designing for Mobile and Tablet
Designing interactive prototypes for mobile and tablet devices
Module #11
Designing for Accessibility
Designing interactive prototypes with accessibility in mind, including WCAG guidelines
Module #12
Working with Interactions and Micro-Interactions
Designing and implementing interactions and micro-interactions in your prototype
Module #13
Creating Interactive Components
Designing and building reusable interactive components, such as accordions and tabs
Module #14
Prototyping Form Interactions
Designing and prototyping form interactions, including validation and submission
Module #15
Testing and Feedback
Testing your interactive prototype, gathering feedback, and iterating on design
Module #16
Advanced Animation Techniques
Advanced animation techniques, including scrolling animations and parallax effects
Module #17
Designing for Emerging Technologies
Designing interactive prototypes for emerging technologies, such as AR and VR
Module #18
Collaboration and Handoff
Collaborating with developers, and handing off your design for implementation
Module #19
Prototyping for Usability Testing
Designing prototypes for usability testing, including remote and in-person testing
Module #20
Design Systems and Prototyping
Designing and prototyping design systems, including reusable components and guidelines
Module #21
Advanced Prototyping Techniques
Advanced prototyping techniques, including conditional logic and variables
Module #22
Developing a Prototyping Workflow
Establishing a prototyping workflow, including tooling and process
Module #23
Maintaining and Updating Prototypes
Maintaining and updating prototypes, including version control and collaboration
Module #24
Case Studies in Interactive Prototyping
Real-world case studies of interactive prototyping, including successes and challenges
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Interactive Prototyping for UI Design career


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