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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Interactive Media Art
( 30 Modules )

Module #1
Introduction to Interactive Media Art
Overview of the course, history of interactive media art, and key concepts
Module #2
Understanding Interactivity
Defining interactivity, types of interactivity, and user experience
Module #3
Artistic Expression in Interactive Media
Exploring art movements and styles in interactive media
Module #4
Technical Fundamentals of Interactive Media
Introduction to programming languages, software, and hardware used in interactive media
Module #5
Design Principles for Interactive Media
Key design principles for effective interactive media experiences
Module #6
Introduction to Sensors and Inputs
Overview of sensor technologies and input methods
Module #7
Working with Camera and Computer Vision
Using cameras and computer vision in interactive media projects
Module #8
Sound and Audio Inputs
Using sound and audio inputs in interactive media projects
Module #9
Motion and Gesture Recognition
Using motion and gesture recognition in interactive media projects
Module #10
Biometric and Physiological Sensors
Using biometric and physiological sensors in interactive media projects
Module #11
Introduction to Outputs and Feedback
Overview of output methods and feedback mechanisms
Module #12
Visual Feedback and Display
Using visual feedback and display in interactive media projects
Module #13
Sound and Audio Outputs
Using sound and audio outputs in interactive media projects
Module #14
Haptic and Tactile Feedback
Using haptic and tactile feedback in interactive media projects
Module #15
Environmental and Spatial Outputs
Using environmental and spatial outputs in interactive media projects
Module #16
Introduction to Interactive Systems
Overview of interactive systems and platforms
Module #17
Working with Arduino and Microcontrollers
Using Arduino and microcontrollers in interactive media projects
Module #18
Introduction to Virtual and Augmented Reality
Overview of VR and AR technologies and applications
Module #19
Web-based Interactive Media
Creating interactive media experiences for the web
Module #20
Mobile and Wearable Interactive Media
Creating interactive media experiences for mobile and wearable devices
Module #21
Artificial Intelligence and Machine Learning in Interactive Media
Using AI and ML in interactive media projects
Module #22
Data Visualization and Analytics in Interactive Media
Using data visualization and analytics in interactive media projects
Module #23
Accessibility and Inclusive Design in Interactive Media
Designing interactive media experiences for accessibility and inclusivity
Module #24
Interactive Storytelling and Narrative Design
Using interactive media to tell stories and create narrative experiences
Module #25
Interactive Media in Public Spaces and Installations
Creating interactive media experiences for public spaces and installations
Module #26
Final Project Development
Developing a final interactive media project
Module #27
Project Pitching and Presentation
Pitching and presenting interactive media projects
Module #28
Portfolio Development and Career Opportunities
Building a portfolio and exploring career opportunities in interactive media
Module #29
Collaboration and Project Management in Interactive Media
Collaborating and managing projects in interactive media
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Interactive Media Art career


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