Module #1 Overview of 3D Modeling and Animation Introduction to the basics of 3D modeling and animation, including history, applications, and industry trends
Module #2 3D Modeling Fundamentals Understanding the principles of 3D modeling, including vertices, edges, and faces
Module #3 3D Modeling Software Overview Introduction to popular 3D modeling software, including Blender, Maya, and 3ds Max
Module #4 Navigating the Blender Interface Getting familiar with the Blender interface, including menus, tools, and navigation
Module #5 Basic 3D Modeling Techniques Learning basic 3D modeling techniques, including extruding, subdividing, and manipulating objects
Module #6 Working with Primitives Understanding how to work with primitive shapes, including cubes, spheres, and cylinders
Module #7 Modeling with Curves and Surfaces Learning how to model with curves and surfaces, including NURBS and subdivision surfaces
Module #8 Modeling with Meshes Understanding how to model with meshes, including topology and mesh editing
Module #9 Introduction to UV Unwrapping Learning the basics of UV unwrapping, including why its necessary and basic techniques
Module #10 Materials and Texturing Understanding how to create and apply materials and textures to 3D models
Module #11 Lighting Fundamentals Introduction to the principles of lighting, including types of lights and lighting techniques
Module #12 Animation Fundamentals Understanding the basics of animation, including keyframe animation and interpolation
Module #13 Animation in Blender Learning how to create animations in Blender, including setting up scenes and animating objects
Module #14 Working with Keyframes Understanding how to work with keyframes, including setting, editing, and refining animations
Module #15 Introduction to Physics Simulation Learning the basics of physics simulation, including rigid body dynamics and collision detection
Module #16 Advanced 3D Modeling Techniques Learning advanced 3D modeling techniques, including sculpting, retopology, and remeshing
Module #17 Advanced Animation Techniques Learning advanced animation techniques, including character rigging, skinning, and animation curves
Module #18 Rendering and Output Understanding how to render and output 3D models and animations, including image and video formats
Module #19 Compositing and Visual Effects Learning the basics of compositing and visual effects, including node-based compositing and color grading
Module #20 Working with 3D Models in Other Software Understanding how to export and import 3D models between different software, including game engines and video editing software
Module #21 3D Modeling for Real-World Applications Exploring real-world applications of 3D modeling, including architecture, product design, and engineering
Module #22 3D Animation for Real-World Applications Exploring real-world applications of 3D animation, including film, television, and video games
Module #23 Best Practices and Optimization Learning best practices and optimization techniques for 3D modeling and animation, including workflow and performance tips
Module #24 Final Project Development Guided development of a final project, including conceptualization, planning, and execution
Module #25 Course Wrap-Up & Conclusion Planning next steps in Introduction to 3D Modeling and Animation career