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10 Modules / ~100 pages
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~25 Modules / ~400 pages
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Introduction to 3D Modeling and Animation
( 25 Modules )

Module #1
Overview of 3D Modeling and Animation
Introduction to the basics of 3D modeling and animation, including history, applications, and industry trends
Module #2
3D Modeling Fundamentals
Understanding the principles of 3D modeling, including vertices, edges, and faces
Module #3
3D Modeling Software Overview
Introduction to popular 3D modeling software, including Blender, Maya, and 3ds Max
Module #4
Navigating the Blender Interface
Getting familiar with the Blender interface, including menus, tools, and navigation
Module #5
Basic 3D Modeling Techniques
Learning basic 3D modeling techniques, including extruding, subdividing, and manipulating objects
Module #6
Working with Primitives
Understanding how to work with primitive shapes, including cubes, spheres, and cylinders
Module #7
Modeling with Curves and Surfaces
Learning how to model with curves and surfaces, including NURBS and subdivision surfaces
Module #8
Modeling with Meshes
Understanding how to model with meshes, including topology and mesh editing
Module #9
Introduction to UV Unwrapping
Learning the basics of UV unwrapping, including why its necessary and basic techniques
Module #10
Materials and Texturing
Understanding how to create and apply materials and textures to 3D models
Module #11
Lighting Fundamentals
Introduction to the principles of lighting, including types of lights and lighting techniques
Module #12
Animation Fundamentals
Understanding the basics of animation, including keyframe animation and interpolation
Module #13
Animation in Blender
Learning how to create animations in Blender, including setting up scenes and animating objects
Module #14
Working with Keyframes
Understanding how to work with keyframes, including setting, editing, and refining animations
Module #15
Introduction to Physics Simulation
Learning the basics of physics simulation, including rigid body dynamics and collision detection
Module #16
Advanced 3D Modeling Techniques
Learning advanced 3D modeling techniques, including sculpting, retopology, and remeshing
Module #17
Advanced Animation Techniques
Learning advanced animation techniques, including character rigging, skinning, and animation curves
Module #18
Rendering and Output
Understanding how to render and output 3D models and animations, including image and video formats
Module #19
Compositing and Visual Effects
Learning the basics of compositing and visual effects, including node-based compositing and color grading
Module #20
Working with 3D Models in Other Software
Understanding how to export and import 3D models between different software, including game engines and video editing software
Module #21
3D Modeling for Real-World Applications
Exploring real-world applications of 3D modeling, including architecture, product design, and engineering
Module #22
3D Animation for Real-World Applications
Exploring real-world applications of 3D animation, including film, television, and video games
Module #23
Best Practices and Optimization
Learning best practices and optimization techniques for 3D modeling and animation, including workflow and performance tips
Module #24
Final Project Development
Guided development of a final project, including conceptualization, planning, and execution
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Introduction to 3D Modeling and Animation career


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