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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Introduction to Augmented Reality
( 25 Modules )

Module #1
Introduction to Augmented Reality
An overview of Augmented Reality, its history, and its applications
Module #2
Understanding AR vs. VR vs. MR
Distinguishing between Augmented Reality, Virtual Reality, and Mixed Reality
Module #3
AR Technology Overview
An introduction to the technologies behind Augmented Reality, including displays, tracking, and sensing
Module #4
AR Hardware and Devices
Exploring the various devices and hardware used in Augmented Reality, including smart glasses, mobile devices, and more
Module #5
Introduction to AR Software Development
An introduction to the software development process for Augmented Reality applications
Module #6
AR Development Platforms and Tools
Overview of popular AR development platforms and tools, including ARKit, ARCore, and Unity
Module #7
Designing for AR
Design principles and guidelines for creating effective Augmented Reality experiences
Module #8
AR User Experience (UX)
Understanding the importance of user experience in Augmented Reality and how to design for it
Module #9
AR in Gaming and Entertainment
Exploring the use of Augmented Reality in gaming and entertainment industries
Module #10
AR in Education and Training
The role of Augmented Reality in education and training, including case studies and examples
Module #11
AR in Healthcare
The applications and benefits of Augmented Reality in healthcare, including surgical planning and patient care
Module #12
AR in Retail and Marketing
How Augmented Reality is being used in retail and marketing to enhance customer experiences
Module #13
AR in Architecture and Real Estate
The use of Augmented Reality in architecture, construction, and real estate, including virtual property tours
Module #14
AR Security and Privacy
Understanding the security and privacy concerns in Augmented Reality and how to address them
Module #15
AR Business Models and Monetization
Exploring the various business models and monetization strategies for Augmented Reality applications
Module #16
AR Project Planning and Management
Best practices for planning and managing Augmented Reality projects, including timelines, budgeting, and team management
Module #17
AR Content Creation
An introduction to creating 3D models, textures, and animations for Augmented Reality experiences
Module #18
AR Testing and Quality Assurance
Understanding the importance of testing and quality assurance in Augmented Reality development
Module #19
AR Analytics and Performance Metrics
Measuring the performance and success of Augmented Reality applications using analytics and metrics
Module #20
Advanced AR Topics:Light Estimation and Occlusion
In-depth discussion of advanced AR topics, including light estimation and occlusion
Module #21
Advanced AR Topics:Tracking and Mapping
In-depth discussion of advanced AR topics, including tracking and mapping
Module #22
Building an AR Experience with ARKit
Hands-on exercise building a simple AR experience using Apples ARKit
Module #23
Building an AR Experience with ARCore
Hands-on exercise building a simple AR experience using Googles ARCore
Module #24
Building an AR Experience with Unity
Hands-on exercise building a simple AR experience using Unity
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Introduction to Augmented Reality career


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