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10 Modules / ~100 pages
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~25 Modules / ~400 pages
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Introduction to Digital Sculpting with ZBrush
( 25 Modules )

Module #1
Welcome to Digital Sculpting with ZBrush
Introduction to digital sculpting, overview of ZBrush, and setting up the software
Module #2
Understanding ZBrush Interface
Tour of the ZBrush interface, navigation, and essential toolbars
Module #3
Basic Navigation and Selection
Learning to navigate and select objects in the 3D space
Module #4
Understanding Brushes
Introduction to brushes, types of brushes, and basic brush customization
Module #5
Basic Sculpting Techniques
Learning basic sculpting techniques, such as pulling, pushing, and smoothing
Module #6
Working with Primitives
Creating and modifying basic shapes, such as spheres, cubes, and cylinders
Module #7
Using the Move and Scale Tool
Manipulating objects with the Move and Scale tool
Module #8
Introduction to Polygroups
Understanding polygroups, creating and managing groups
Module #9
Basic Organic Sculpting
Learning to sculpt organic shapes, such as a simple rock or a fruit
Module #10
Understanding Subtools
Introduction to subtools, creating and managing subtool sets
Module #11
Basic Hard-Surface Modeling
Learning to model simple hard-surface objects, such as a cube or a pipe
Module #12
Working with Normal Maps
Understanding normal maps, creating and applying normal maps
Module #13
Basic Retopology
Learning to retopologize a mesh, understanding retopology techniques
Module #14
Understanding Materials and Textures
Introduction to materials and textures, creating and applying basic materials
Module #15
Using the ZBrush Rendering Engine
Rendering a scene in ZBrush, understanding rendering options
Module #16
Advanced Brush Customization
Advanced brush customization techniques, creating complex brushes
Module #17
Working with References and Blueprints
Using references and blueprints to aid in sculpting and modeling
Module #18
Sculpting a Simple Character
Sculpting a simple character bust, combining techniques learned so far
Module #19
Sculpting a Simple Prop
Sculpting a simple prop, such as a sword or a shield
Module #20
Using ZBrush with Other 3D Software
Exporting and importing models from ZBrush to other 3D software
Module #21
Troubleshooting Common Issues
Troubleshooting common issues, such as mesh errors and ZBrush crashes
Module #22
Optimizing Your Workflow
Optimizing your workflow, using hotkeys, and customizing the interface
Module #23
Creating a Simple Scene
Creating a simple scene, combining sculpted objects and materials
Module #24
Advanced Sculpting Techniques
Advanced sculpting techniques, such as using masking and layering
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Introduction to Digital Sculpting with ZBrush career


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