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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Introduction to Human-Computer Interaction
( 24 Modules )

Module #1
Introduction to Human-Computer Interaction
Overview of the field of Human-Computer Interaction, its importance, and relevance in todays technology-driven world.
Module #2
History of Human-Computer Interaction
A brief history of HCI, from early computers to modern-day interfaces, and key figures who shaped the field.
Module #3
What is Human-Computer Interaction?
Defining HCI, its relationship to other fields, and the role of HCI in system design and development.
Module #4
Human Factors in HCI
Introduction to human factors that influence HCI, including cognitive psychology, ergonomics, and anthropology.
Module #5
Understanding Users
User-centered design principles, user needs, and goals. Understanding user diversity and designing for inclusivity.
Module #6
Design Principles for HCI
Fundamental design principles for HCI, including simplicity, visibility, and feedback.
Module #7
User Research Methods
Introduction to user research methods, including user interviews, surveys, and usability testing.
Module #8
Usability Heuristics
Nielsens 10 usability heuristics for user interface design, and how to apply them in practice.
Module #9
Interaction Design Basics
Introduction to interaction design, including input devices, interaction styles, and interface metaphors.
Module #10
Visual Design for HCI
Visual design principles for HCI, including color theory, typography, and visual hierarchy.
Module #11
Information Architecture
Organizing and structuring content for effective navigation and findability.
Module #12
Web Usability
Best practices for designing usable and accessible websites, including page layout and navigation.
Module #13
Mobile HCI
Designing for mobile devices, including responsive design, gestures, and touch input.
Module #14
Accessibility in HCI
Designing for accessibility, including WCAG guidelines, accessible design patterns, and assistive technologies.
Module #15
Prototyping and Testing
Introduction to prototyping and testing methods, including paper prototyping, wireframing, and usability testing.
Module #16
Cognitive Psychology and HCI
Applying cognitive psychology principles to HCI, including attention, perception, and memory.
Module #17
Social and Emotional Factors in HCI
Designing for social and emotional aspects of human-computer interaction, including social media and emotional design.
Module #18
HCI and Emerging Technologies
Exploring HCI in emerging technologies, including AR, VR, and AI.
Module #19
Ethical Considerations in HCI
Ethical issues in HCI, including privacy, security, and responsible design practices.
Module #20
Designing for Emerging Markets
Designing for emerging markets, including cultural sensitivity, and designing for diverse user populations.
Module #21
Universal Design and Inclusive Design
Designing for inclusive and universal design, including designing for aging populations and people with disabilities.
Module #22
HCI in the Workplace
Applying HCI principles to workplace design, including workplace ergonomics and computer-supported cooperative work.
Module #23
HCI in Healthcare
Designing for healthcare, including electronic health records, telemedicine, and health informatics.
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Introduction to Human-Computer Interaction career


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