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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Introduction to Video Game Design
( 25 Modules )

Module #1
Welcome to Game Design
Introduction to the world of video game design, course overview, and expectations.
Module #2
Game Design Fundamentals
Exploring the core principles of game design, including game mechanics, dynamics, and aesthetics.
Module #3
Game Genres and Styles
Overview of popular game genres, styles, and their design considerations.
Module #4
The Game Development Process
Understanding the steps involved in creating a video game, from concept to launch.
Module #5
Game Design Documents
Creating effective game design documents, including game concept, design brief, and pitch documents.
Module #6
Game Mechanics and Systems
Designing engaging game mechanics, systems, and features that drive player engagement.
Module #7
Level Design Principles
Creating immersive and engaging level designs that enhance gameplay experiences.
Module #8
User Experience (UX) Design
Designing intuitive and user-friendly interfaces, menus, and HUD elements.
Module #9
Storytelling in Games
Crafting compelling narratives, characters, and dialogue that resonate with players.
Module #10
Game Art and Audio
Understanding the role of art and audio in game design, including visual styles, sound design, and music composition.
Module #11
Prototyping and Playtesting
Creating and testing prototypes to validate game design ideas and identify areas for improvement.
Module #12
Game Development Software and Tools
Overview of popular game development software, engines, and tools, including Unity, Unreal Engine, and more.
Module #13
Game Programming Fundamentals
Introduction to programming concepts and languages used in game development, such as C#, Java, and Python.
Module #14
Game Design for Different Platforms
Design considerations for different platforms, including PC, console, mobile, and web.
Module #15
Accessibility and Inclusivity in Games
Designing games that are accessible and inclusive for players with disabilities and diverse backgrounds.
Module #16
Game Analytics and Player Psychology
Understanding player behavior, metrics, and analytics to inform game design decisions.
Module #17
Monetization and Business Models
Exploring different monetization strategies, business models, and revenue streams for games.
Module #18
Game Marketing and Distribution
Understanding game marketing strategies, distribution channels, and the role of social media and community engagement.
Module #19
Game Development Team Management
Effective team management, communication, and collaboration strategies for game development projects.
Module #20
Game Development Timeline and Scheduling
Creating realistic project timelines, schedules, and milestones for game development projects.
Module #21
Game Testing and Quality Assurance
Best practices for testing and quality assurance in game development, including bug tracking and fixing.
Module #22
Game Localization and Culturalization
Designing games for global markets, including localization, culturalization, and localization best practices.
Module #23
Game Design for Emerging Technologies
Designing games for emerging technologies, including virtual reality (VR), augmented reality (AR), and artificial intelligence (AI).
Module #24
Game Design Portfolio Development
Creating a professional game design portfolio, including project showcases and resume building.
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Introduction to Video Game Design career


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