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10 Modules / ~100 pages
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~25 Modules / ~400 pages
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Mobile App Prototyping and Testing
( 30 Modules )

Module #1
Introduction to Mobile App Prototyping
Overview of mobile app prototyping, its importance, and the goals of the course
Module #2
Understanding Mobile App Development Lifecycle
Understanding the different stages of mobile app development and how prototyping fits in
Module #3
Designing for Mobile Devices
Principles of designing for mobile devices, including user experience, user interface, and usability
Module #4
Introduction to Prototyping Tools
Overview of popular prototyping tools for mobile apps, including InVision, Figma, Adobe XD, and Sketch
Module #5
Creating Low-Fidelity Prototypes
Creating low-fidelity prototypes using paper, pencil, and digital tools
Module #6
Creating Mid-Fidelity Prototypes
Creating mid-fidelity prototypes using digital tools, including wireframing and visual design
Module #7
Creating High-Fidelity Prototypes
Creating high-fidelity prototypes using interactive design tools
Module #8
Prototyping for Different Platforms
Prototyping for iOS, Android, and other mobile platforms
Module #9
Prototyping for Accessibility
Designing and prototyping for accessibility and inclusive design
Module #10
Testing and Feedback Methods
Introduction to testing and feedback methods, including usability testing, A/B testing, and user interviews
Module #11
Conducting Usability Testing
Conducting usability testing, including planning, recruiting, and moderating testing sessions
Module #12
Conducting A/B Testing
Conducting A/B testing, including hypothesis formation, testing, and results analysis
Module #13
Analysis and Iteration
Analyzing testing results, identifying areas for improvement, and iterating on the prototype
Module #14
Prototyping for Complex Interactions
Prototyping for complex interactions, including gestures, animations, and micro-interactions
Module #15
Prototyping for IoT and AR/VR
Prototyping for IoT and AR/VR experiences
Module #16
Collaboration and Communication
Collaborating with developers, stakeholders, and cross-functional teams, and communicating design decisions
Module #17
Best Practices for Prototyping and Testing
Best practices for prototyping and testing, including version control, testing frameworks, and design systems
Module #18
Case Studies and Success Stories
Real-world case studies and success stories of mobile app prototyping and testing
Module #19
Future of Mobile App Prototyping
Emerging trends and technologies in mobile app prototyping, including AI, machine learning, and augmented reality
Module #20
Final Project and Portfolio Development
Guided project to create a mobile app prototype and develop a portfolio
Module #21
Prototyping Tools Deep Dive
In-depth exploration of one or more prototyping tools, including advanced features and workflows
Module #22
Designing for Emerging Technologies
Designing and prototyping for emerging technologies, including voice UI, foldable devices, and 5G
Module #23
Accessibility and Inclusive Design
Designing and prototyping for accessibility, including WCAG guidelines and inclusive design principles
Module #24
Prototyping for Enterprise Apps
Prototyping for enterprise mobile apps, including security, scalability, and compliance considerations
Module #25
Prototyping for Wearables and IoT
Designing and prototyping for wearables and IoT devices
Module #26
AR and VR Prototyping
Designing and prototyping for augmented reality and virtual reality experiences
Module #27
Prototyping for Mobile Games
Designing and prototyping for mobile games, including game development principles and best practices
Module #28
Prototyping for Mobile Payments
Designing and prototyping for mobile payment systems, including security and compliance considerations
Module #29
Prototyping for Healthcare and Wellness
Designing and prototyping for healthcare and wellness mobile apps, including HIPAA compliance and medical device regulations
Module #30
Course Wrap-Up & Conclusion
Planning next steps in Mobile App Prototyping and Testing career


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