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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Mobile Game Development
( 25 Modules )

Module #1
Introduction to Mobile Game Development
Overview of the mobile game industry, career paths, and course objectives
Module #2
Setting up the Development Environment
Installing and setting up the necessary tools and software for mobile game development
Module #3
Game Engines:Overview and Comparison
Introduction to popular game engines such as Unity and Unreal Engine
Module #4
Getting Started with Unity
Creating a new project, understanding the Unity interface, and basic scene setup
Module #5
C# Programming Basics for Unity
Introduction to C# programming concepts and how to use them in Unity
Module #6
2D Game Development with Unity
Creating a 2D game in Unity, including sprites, animations, and collision detection
Module #7
User Input and Controls
Handling user input, including touch, keyboard, and gamepad controls
Module #8
Game Physics and Collision Detection
Understanding physics engines and implementing collision detection in Unity
Module #9
Graphics and Animation
Working with graphics, including textures, materials, and animations
Module #10
Sound Design and Audio Implementation
Designing and implementing audio elements, including sound effects and music
Module #11
UI and UX Design Principles
Designing user interfaces and user experiences for mobile games
Module #12
Implementing UI and UX in Unity
Building UI and UX elements in Unity, including menus, buttons, and sliders
Module #13
Game State Management and Scoring
Implementing game state management, scoring, and game over mechanics
Module #14
Mobile-Specific Features and Optimization
Optimizing for mobile devices, including battery life, performance, and feature support
Module #15
Monetization and Advertising
Understanding monetization models, including in-app purchases, ads, and subscriptions
Module #16
Testing and Debugging
Debugging and testing techniques for mobile games, including error handling and optimization
Module #17
Publishing and Distribution
Preparing and publishing mobile games to the App Store and Google Play Store
Module #18
Analytics and Performance Measurement
Tracking and analyzing game performance, including metrics and KPIs
Module #19
Advanced Unity Features
Exploring advanced Unity features, including physics, graphics, and animation
Module #20
AR and VR Development for Mobile
Introduction to augmented reality and virtual reality development for mobile devices
Module #21
Multiplayer and Networking
Implementing multiplayer and networking features in mobile games
Module #22
Game Development Best Practices
Following best practices for game development, including coding standards and project organization
Module #23
Cross-Platform Development
Developing games that run on multiple platforms, including iOS, Android, and desktop
Module #24
Advanced Game Design Concepts
Exploring advanced game design concepts, including level design and game mechanics
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Mobile Game Development career


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