Module #1 Introduction to Mobile Game Development with Unity Overview of mobile game development, Unitys role in the industry, and what to expect from the course
Module #2 Setting Up Unity for Mobile Development Installing Unity, setting up the environment, and configuring projects for mobile devices
Module #3 Unity Interface and Navigation Getting familiar with Unitys interface, navigating the Editor, and understanding the different panels
Module #4 Creating 2D and 3D Objects in Unity Understanding the difference between 2D and 3D game development, creating and manipulating game objects
Module #5 Unity Physics and Colliders Understanding physics in Unity, working with colliders, and using physics engines
Module #6 Introduction to C# Scripting in Unity Basic syntax and data types, variables, operators, and control structures in C#
Module #7 Unity Scripting Basics:Methods and Classes Organizing code with classes and methods, understanding access modifiers and inheritance
Module #8 Working with Unity Components and Tags Using Unitys built-in components, creating custom scripts, and utilizing tags for organization
Module #9 User Input and Controls in Unity Handling user input, working with touch and gestures, and creating custom controls
Module #10 Mobile-Specific Features:Touch, Gestures, and Orientation Working with mobile-specific features, including touch, gestures, and screen orientation
Module #11 Introduction to Unitys Graphics and Rendering Understanding Unitys graphics pipeline, render modes, and materials
Module #12 Mobile Optimization for Graphics and Performance Optimizing graphics and performance for mobile devices, using techniques like batching and occlusion
Module #13 Audio in Unity:SoundFX and Music Working with audio in Unity, including sound effects, music, and audio filters
Module #14 User Interfaces and HUDs in Unity Creating user interfaces, heads-up displays, and menus for mobile games
Module #15 Game State and Data Persistence in Unity Managing game state, saving and loading data, and using Unitys serialization system
Module #16 Networking and Multiplayer in Unity Introduction to networking and multiplayer concepts, using Unitys networking systems
Module #17 Mobile Analytics and Testing in Unity Using Unitys analytics and testing tools, understanding player behavior and feedback
Module #18 Publishing Mobile Games to App Stores Preparing and publishing mobile games to the App Store and Google Play Store
Module #19 Monetization Strategies for Mobile Games Exploring monetization options, including in-app purchases, ads, and subscriptions
Module #20 Game Design Principles for Mobile Games Understanding game design principles, including user experience, level design, and player engagement
Module #21 Designing for Mobile Platforms:Screen Size and Device Limitations Designing games for mobile devices, taking into account screen size, device limitations, and platform-specific considerations
Module #22 Creating Immersive Experiences with AR and VR Introduction to augmented reality (AR) and virtual reality (VR) concepts, using Unitys AR and VR features
Module #23 Advanced Topics in Unity Mobile Game Development Exploring advanced topics, including Unitys Job System, Entity Component System, and more
Module #24 Course Wrap-Up & Conclusion Planning next steps in Mobile Game Development with Unity career