Module #1 Introduction to Motion Capture and Keyframe Animation Overview of motion capture and keyframe animation in games, importance, and applications
Module #2 History of Motion Capture and Animation in Games Evolution of motion capture and animation in games, notable examples, and milestones
Module #3 Motion Capture Techniques and Technologies Explanation of optical, inertial, and markerless motion capture methods, advantages, and limitations
Module #4 Motion Capture Studio Setup and Equipment Setting up a motion capture studio, equipment requirements, and calibration processes
Module #5 Motion Capture Actor Preparation and Direction Preparing actors for motion capture, directing techniques, and performance considerations
Module #6 Motion Capture Data Processing and Cleanup Importing, processing, and cleaning up motion capture data, noise reduction, and filtering
Module #7 Introduction to Keyframe Animation Fundamentals of keyframe animation, benefits, and applications in games
Module #8 Keyframe Animation Principles and Techniques Understanding timing, spacing, easing, and squash and stretch, and applying them to game animation
Module #9 Keyframe Animation Software and Tools Overview of popular keyframe animation software and tools, such as Blender, Maya, and 3ds Max
Module #10 Creating a Keyframe Animation from Scratch Step-by-step guide to creating a simple keyframe animation from concept to final product
Module #11 Motion Capture and Keyframe Animation Pipelines Understanding the pipelines for motion capture and keyframe animation, and integrating them into game development
Module #12 Motion Capture Data Integration with Game Engines Importing motion capture data into popular game engines, such as Unity and Unreal Engine
Module #13 Keyframe Animation Integration with Game Engines Importing keyframe animations into popular game engines, and setting up animation controllers
Module #14 Advanced Motion Capture Techniques Facial capture, finger tracking, and other advanced motion capture techniques
Module #15 Advanced Keyframe Animation Techniques Using physics simulations, dynamic simulations, and other advanced keyframe animation techniques
Module #16 Animation Optimization for Games Optimizing motion capture and keyframe animations for performance, memory, and disk space
Module #17 Animation Testing and Debugging Testing and debugging motion capture and keyframe animations, common issues, and troubleshooting techniques
Module #18 Case Studies of Motion Capture and Keyframe Animation in Games Real-world examples of successful motion capture and keyframe animation implementations in games
Module #19 Career Opportunities in Motion Capture and Keyframe Animation Exploring career paths, job roles, and growth opportunities in motion capture and keyframe animation
Module #20 Industry Trends and Future of Motion Capture and Keyframe Animation Discussing current trends, future developments, and emerging technologies in motion capture and keyframe animation
Module #21 Project:Creating a Motion Capture Animation Guided project to create a simple motion capture animation using software and tools learned in the course
Module #22 Project:Creating a Keyframe Animation Guided project to create a simple keyframe animation using software and tools learned in the course
Module #23 Project:Integrating Motion Capture and Keyframe Animation into a Game Engine Guided project to integrate motion capture and keyframe animations into a popular game engine
Module #24 Final Project:Creating a Complete Animation Sequence Final project to create a complete animation sequence using motion capture and keyframe animation techniques learned throughout the course
Module #25 Final Project:Polishing and Optimizing the Animation Sequence Finalizing and optimizing the animation sequence for performance, memory, and disk space
Module #26 Final Project:Showcasing and Presenting the Final Animation Sequence Finalizing and presenting the final animation sequence, showcasing skills learned throughout the course
Module #27 Conclusion and Next Steps Recap of key takeaways, next steps for further learning, and resources for continued growth
Module #28 Appendix:Motion Capture and Keyframe Animation Glossary Comprehensive glossary of terms and concepts related to motion capture and keyframe animation
Module #29 Appendix:Motion Capture and Keyframe Animation Software and Tools Overview of popular software and tools used in motion capture and keyframe animation
Module #30 Course Wrap-Up & Conclusion Planning next steps in Motion Capture and Keyframe Animation in Games career