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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Performance Optimization for Mobile Games
( 25 Modules )

Module #1
Introduction to Performance Optimization
Why performance optimization matters in mobile game development
Module #2
Understanding Mobile Hardware Limitations
Overview of mobile CPU, GPU, and memory constraints
Module #3
Performance Metrics and Profiling Tools
Measuring performance with FPS, CPU, and memory usage metrics
Module #4
Identifying Performance Bottlenecks
Using profiling tools to pinpoint performance issues
Module #5
Optimizing Graphics Rendering
Techniques for reducing GPU load and improving frame rates
Module #6
Texture Compression and Optimization
Reducing texture memory usage and improving rendering performance
Module #7
Optimizing 3D Models and Animations
Reducing polygon count, batching, and animation optimization techniques
Module #8
Physics Engine Optimization
Optimizing physics simulations for mobile devices
Module #9
Auditing and Optimizing Audio
Reducing audio memory usage and improving audio performance
Module #10
Optimizing UI and UX
Improving user interface responsiveness and reducing GPU load
Module #11
Memory Optimization Techniques
Reducing memory allocation, using pooling, and other memory-saving strategies
Module #12
Optimizing Scripting and Code Execution
Improving script performance, reducing garbage collection, and using Just-In-Time compilation
Module #13
Asynchronous Programming and Multithreading
Improving performance with concurrent programming techniques
Module #14
Level of Detail (LOD) and Occlusion Culling
Reducing rendering complexity with LOD and occlusion culling techniques
Module #15
Dynamic Resolution Scaling and Graphics Quality
Adapting graphics quality to improve performance and reduce power consumption
Module #16
Power Management and Thermal Throttling
Understanding and mitigating the impact of thermal throttling on mobile device performance
Module #17
Optimizing for Different Mobile Platforms
Performance considerations for iOS, Android, and other mobile platforms
Module #18
Game Engine-Specific Optimization
Optimization techniques for popular game engines such as Unity and Unreal Engine
Module #19
Performance Optimization for AR and VR Experiences
Specialized optimization techniques for augmented and virtual reality experiences
Module #20
Using Performance Optimization Tools and Frameworks
Leveraging libraries and frameworks for performance optimization, such as ARMs Mali Graphics Debugger
Module #21
Automating Performance Testing and CI/CD
Integrating performance testing into continuous integration and delivery pipelines
Module #22
Performance Optimization for Different Game Genres
Optimization strategies for specific game genres, such as FPS, RPG, and puzzle games
Module #23
Balancing Performance and Visual Quality
Finding the sweet spot between performance and visual fidelity
Module #24
Common Performance Optimization Mistakes
Avoiding common pitfalls and misconceptions in performance optimization
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Performance Optimization for Mobile Games career


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