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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Photorealistic 3D Environment Design
( 25 Modules )

Module #1
Introduction to 3D Environment Design
Overview of the course, importance of 3D environments in various industries, and setting up the workspace
Module #2
Understanding Photorealism
Defining photorealism, its importance, and key principles to achieve photorealistic results
Module #3
Software Overview
Introduction to 3D modeling software (e.g., Blender, Maya, 3ds Max), their interfaces, and basic tools
Module #4
3D Modeling Fundamentals
Basic 3D modeling concepts, selection methods, and manipulation techniques
Module #5
Scene Planning and Blocking
Planning and blocking out a scene, understanding composition, and setting up a storyboard
Module #6
Reference Gathering and Research
Collecting reference images, researching real-world environments, and creating a mood board
Module #7
Environment Concept Art
Creating concept art, understanding color theory, and visual storytelling
Module #8
Modular Environment Design
Designing modular environments, using kits and sets, and creating reusable assets
Module #9
Terrain and Landscape Modeling
Creating natural environments, using terrain generators, and sculpting techniques
Module #10
Architectural Modeling
Modeling buildings, structures, and props, using reference images and architectural principles
Module #11
Vegetation and Foliage Modeling
Creating realistic vegetation, using alpha maps, and foliage techniques
Module #12
Material Creation and Shader Development
Creating realistic materials, understanding shader types, and node-based shaders
Module #13
Lighting Fundamentals
Understanding lighting principles, types of light, and basic lighting setups
Module #14
Advanced Lighting Techniques
Using lighting to create mood and atmosphere, volumetric lighting, and advanced lighting setups
Module #15
Scene Assembly and Optimization
Assembling the scene, using instances and proxies, and optimizing scene performance
Module #16
Camera and Composition
Understanding camera principles, composition techniques, and cinematography
Module #17
Atmospheric and VFX
Creating atmospheric effects, using particle systems, and adding visual effects
Module #18
Rendering and Post-Production
Understanding rendering principles, setting up render passes, and basic compositing techniques
Module #19
Advanced Rendering and Lighting
Using advanced rendering techniques, such as global illumination and physically-based rendering
Module #20
Photorealistic Texture Creation
Creating detailed, photorealistic textures, using texture painting and normal mapping
Module #21
Set Dressing and Prop Creation
Creating detailed props, using reference images, and set dressing techniques
Module #22
scene Finishing and Polish
Finalizing the scene, adding final details, and preparing for rendering
Module #23
Troubleshooting and Optimization
Optimizing scene performance, troubleshooting common issues, and using debug tools
Module #24
Advanced Topics and Trends
Exploring advanced topics, such as real-time rendering, ray tracing, and industry trends
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Photorealistic 3D Environment Design career


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