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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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CREATE AN EVENT
Prototyping and Testing Digital Products
( 24 Modules )
Module #1
Introduction to Prototyping and Testing
Course overview, importance of prototyping and testing in digital product development
Module #2
Understanding User Needs
Identifying and prioritizing user needs, creating user personas and user journeys
Module #3
Defining the Problem Statement
Crafting a clear problem statement, identifying key usability metrics
Module #4
Introduction to Prototyping
Types of prototypes, benefits and limitations, choosing the right prototyping tool
Module #5
Low-Fidelity Prototyping
Creating low-fidelity prototypes using paper, pen, and digital tools
Module #6
Mid-Fidelity Prototyping
Creating mid-fidelity prototypes using digital tools like Sketch, Figma, or Adobe XD
Module #7
High-Fidelity Prototyping
Creating high-fidelity prototypes using digital tools like InVision, Axure, or Justinmind
Module #8
Prototyping for Usability
Designing prototypes for usability testing, common usability issues and fixes
Module #9
Introduction to User Testing
Types of user testing, benefits and limitations, preparing for user testing
Module #10
Usability Testing Methods
Unmoderated and moderated testing, A/B testing, user interviews and surveys
Module #11
Conducting Usability Testing
Recruiting participants, scripting and moderating testing sessions, note-taking and data analysis
Module #12
Analyzing and Interpreting Test Results
Identifying patterns and trends, creating affinity diagrams and usability reports
Module #13
Prioritizing and Addressing Usability Issues
Creating a prioritization framework, fixing usability issues and iterating on designs
Module #14
Creating a Testing Plan
Developing a comprehensive testing plan, scheduling and budgeting for testing
Module #15
Remote Testing and User Research
Conducting remote testing, using online tools for user research and testing
Module #16
Accessibility and Inclusive Design
Designing for accessibility, inclusive design principles and best practices
Module #17
Advanced Prototyping Techniques
Using animations, micro-interactions, and voice UI in prototypes
Module #18
Prototyping for AR and VR
Designing prototypes for augmented and virtual reality experiences
Module #19
Design Systems and Prototyping
Creating design systems, using design systems in prototyping
Module #20
Collaborative Prototyping and Testing
Working with cross-functional teams, stakeholders and clients on prototyping and testing
Module #21
Prototyping and Testing for Enterprise Products
Unique challenges and considerations for enterprise product development
Module #22
Measuring and Optimizing Product Performance
Using analytics and performance metrics to inform design decisions
Module #23
Case Studies in Prototyping and Testing
Real-world examples and success stories of prototyping and testing in digital product development
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Prototyping and Testing Digital Products career
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