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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Prototyping and Testing in Design Thinking
( 25 Modules )

Module #1
Introduction to Prototyping and Testing
Overview of the importance of prototyping and testing in the design thinking process
Module #2
What is Prototyping?
Defining prototyping and its role in design thinking
Module #3
Why Prototype?
Benefits and advantages of prototyping in design thinking
Module #4
Types of Prototypes
Exploring different types of prototypes, including low-fidelity, high-fidelity, and hybrid prototypes
Module #5
Prototyping Tools and Materials
Overview of popular prototyping tools and materials, including paper, digital, and hybrid tools
Module #6
Crafting a Prototyping Plan
Developing a plan for prototyping, including setting goals, identifying stakeholders, and determining resources
Module #7
Paper Prototyping
Hands-on exercise in paper prototyping, including creating low-fidelity prototypes and testing with users
Module #8
Digital Prototyping
Introduction to digital prototyping tools, including InVision, Figma, and Adobe XD
Module #9
Prototyping for User Experience (UX)
Applying prototyping principles to UX design, including wireframing and usability testing
Module #10
Prototyping for User Interface (UI)
Applying prototyping principles to UI design, including visual design and interaction design
Module #11
Testing and Feedback
Overview of testing and feedback methods, including usability testing, A/B testing, and heuristic evaluation
Module #12
User Testing Methods
In-depth exploration of user testing methods, including contextual inquiry, think-aloud protocols, and co-design
Module #13
Conducting Usability Testing
Hands-on exercise in conducting usability testing, including planning, facilitating, and analyzing results
Module #14
Analyzing and Interpreting Feedback
Methods for analyzing and interpreting feedback from testing, including identifying patterns and areas for improvement
Module #15
Iterating and Refining Prototypes
Applying feedback to iterate and refine prototypes, including refining design concepts and identifying new opportunities
Module #16
Prototyping for Service Design
Applying prototyping principles to service design, including service blueprints and touchpoint mapping
Module #17
Prototyping for Physical Products
Applying prototyping principles to physical product design, including 3D printing and rapid prototyping
Module #18
Prototyping for Digital Products
Applying prototyping principles to digital product design, including software development and data analysis
Module #19
Prototyping in Agile Environments
Applying prototyping principles in agile development environments, including sprint planning and prioritization
Module #20
Prototyping for Accessibility
Designing prototypes for accessibility, including designing for disabilities and inclusive design principles
Module #21
Measuring Success:Metrics and KPIs
Defining metrics and KPIs for measuring the success of prototypes and designs
Module #22
Communicating Design Decisions
Effective communication of design decisions, including storytelling and stakeholder management
Module #23
Prototyping in Cross-Functional Teams
Collaborating with cross-functional teams, including designers, engineers, and business stakeholders
Module #24
Scaling Prototyping and Testing
Scaling prototyping and testing practices across organizations and teams
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Prototyping and Testing in Design Thinking career


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