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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Prototyping and User Testing
( 25 Modules )

Module #1
Introduction to Prototyping
Why prototyping is essential in product development, and the benefits of prototyping in the design process
Module #2
Types of Prototypes
Exploring different types of prototypes, including low-fidelity, high-fidelity, and interactive prototypes
Module #3
Prototyping Tools and Software
Overview of popular prototyping tools and software, such as Sketch, Figma, and InVision
Module #4
Creating a Prototype
Hands-on exercise:creating a simple prototype using a chosen tool or software
Module #5
Introduction to User Testing
The importance of user testing in the design process, and the benefits of involving users early and often
Module #6
User Testing Methods
Exploring different user testing methods, including usability testing, A/B testing, and user interviews
Module #7
Recruiting Participants
Strategies for recruiting participants for user testing, including social media, online platforms, and in-person recruitment
Module #8
Creating a Test Plan
Developing a test plan, including identifying goals, tasks, and success metrics
Module #9
Moderating a User Test
Best practices for moderating a user test, including asking effective questions and taking notes
Module #10
Analyzing Test Results
Analyzing and interpreting user test results, including identifying patterns and themes
Module #11
Reporting and Presenting Findings
Communicating user test findings to stakeholders, including reporting and presenting results
Module #12
Integrating Prototyping and User Testing
How prototyping and user testing work together to iterate and improve a design
Module #13
Prototyping for Mobile Devices
Considerations for prototyping mobile devices, including screen size, touch input, and mobile-specific design patterns
Module #14
Prototyping for Web Applications
Considerations for prototyping web applications, including responsive design, interaction design, and web-specific design patterns
Module #15
Prototyping for Voice UI
Considerations for prototyping voice UI, including conversation design, voice interaction, and audio feedback
Module #16
Accessibility in Prototyping
Incorporating accessibility considerations into the prototyping process, including design for color blindness, screen readers, and keyboard navigation
Module #17
User Testing for Accessibility
Conducting user testing with participants with disabilities, including best practices and considerations
Module #18
Remote User Testing
Conducting user testing remotely, including tools, software, and best practices
Module #19
Guerrilla User Testing
Conducting informal, in-the-wild user testing, including benefits and limitations
Module #20
Iterating and Refining a Prototype
Using user test results to iterate and refine a prototype, including making design decisions and prioritizing feedback
Module #21
Prototyping with Realistic Data
Using realistic data to inform and enhance the prototyping process
Module #22
Prototyping for Emotional Experience
Designing prototypes to elicit emotional responses, including storytelling, empathy, and emotional connection
Module #23
Measuring Success in Prototyping
Defining and measuring success in prototyping, including metrics, KPIs, and ROI
Module #24
Prototyping in Agile Development
Integrating prototyping into agile development workflows, including sprint planning and iteration
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Prototyping and User Testing career


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