Module #1 Introduction to Prototyping and Wireframing Overview of the importance of prototyping and wireframing in the design process
Module #2 Types of Prototypes Exploring different types of prototypes, including low-fidelity, high-fidelity, and interactive prototypes
Module #3 Wireframing Fundamentals Understanding the basics of wireframing, including layout, typography, and navigation
Module #4 The Role of Prototyping and Wireframing in Design Thinking How prototyping and wireframing fit into the design thinking process
Module #5 Best Practices for Effective Prototyping and Wireframing Tips and techniques for creating effective prototypes and wireframes
Module #6 Introduction to Wireframing Tools Overview of popular wireframing tools, including Sketch, Figma, and Adobe XD
Module #7 Creating Wireframes in Sketch Hands-on exercise creating wireframes in Sketch
Module #8 Creating Wireframes in Figma Hands-on exercise creating wireframes in Figma
Module #9 Creating Wireframes in Adobe XD Hands-on exercise creating wireframes in Adobe XD
Module #10 Wireframing for Mobile and Web Applications Considerations for wireframing mobile and web applications
Module #11 Introduction to Prototyping Tools Overview of popular prototyping tools, including InVision, Axure, and Adobe XD
Module #12 Creating Prototypes in InVision Hands-on exercise creating prototypes in InVision
Module #13 Creating Prototypes in Axure Hands-on exercise creating prototypes in Axure
Module #14 Creating Prototypes in Adobe XD Hands-on exercise creating prototypes in Adobe XD
Module #15 Micro-Interactions and Animation in Prototypes Adding micro-interactions and animation to prototypes
Module #16 Designing for Usability and Accessibility Considerations for designing prototypes and wireframes for usability and accessibility
Module #17 Designing for Responsive Design Designing prototypes and wireframes for responsive design
Module #18 Designing for Interaction and Feedback Designing prototypes and wireframes for interaction and feedback
Module #19 Iterating and Refining Prototypes and Wireframes How to iterate and refine prototypes and wireframes based on feedback
Module #20 Prototyping and Wireframing for Complex Systems Designing prototypes and wireframes for complex systems and enterprise applications
Module #21 Case Study:Prototyping and Wireframing for a Mobile App Real-world example of prototyping and wireframing for a mobile app
Module #22 Case Study:Prototyping and Wireframing for a Web Application Real-world example of prototyping and wireframing for a web application
Module #23 Best Practices for Prototyping and Wireframing Teams Tips and techniques for effective collaboration on prototyping and wireframing teams
Module #24 Prototyping and Wireframing for Stakeholder Buy-In How to use prototyping and wireframing to communicate design ideas to stakeholders
Module #25 Prototyping and Wireframing for User Testing and Feedback Using prototyping and wireframing for user testing and feedback
Module #26 Final Project:Creating a Prototype and Wireframe Hands-on exercise creating a prototype and wireframe for a real-world project
Module #27 Final Project:Iterating and Refining the Prototype and Wireframe Iterating and refining the prototype and wireframe based on feedback
Module #28 Final Project:Presenting the Prototype and Wireframe Presenting the prototype and wireframe to stakeholders
Module #29 Next Steps:Continuing to Develop Prototyping and Wireframing Skills Tips and resources for continuing to develop prototyping and wireframing skills
Module #30 Course Wrap-Up & Conclusion Planning next steps in Prototyping and Wireframing career