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WIZAPE
Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages

Sculptural Practices in Digital and Physical Spaces
( 24 Modules )

Module #1
Introduction to Sculptural Practices
Overview of the intersection of digital and physical sculpture, course objectives, and expectations
Module #2
History of Sculpture
Survey of traditional sculpture, key movements, and influential artists
Module #3
Digital Sculpture:Definition and Context
Exploration of digital sculpture, its evolution, and current trends
Module #4
The Role of Technology in Sculpture
Introduction to digital tools, software, and hardware used in sculptural practices
Module #5
Digital Modeling Basics
Introduction to 3D modeling software, interfaces, and basic modeling techniques
Module #6
Understanding 3D Geometry
Core concepts of 3D geometry, vertices, edges, and faces
Module #7
Digital Texturing and Materials
Introduction to digital texturing, materials, and lighting in 3D software
Module #8
Digital Rendering and Visualization
Basics of digital rendering, visualization, and output options
Module #9
Traditional Sculpting Materials
Overview of traditional sculpting materials, properties, and applications
Module #10
Hand-Building and Modeling Techniques
Introduction to hand-building, modeling, and carving techniques
Module #11
Casting and Molding
Introduction to casting and molding processes, materials, and applications
Module #12
Finishing and Surface Treatment
Introduction to finishing and surface treatment techniques for physical sculptures
Module #13
Hybrid Approaches to Sculpture
Exploration of combining digital and physical techniques in sculptural practices
Module #14
3D Printing and Rapid Prototyping
Introduction to 3D printing, rapid prototyping, and applications in sculpture
Module #15
Digital Fabrication and CNC Machining
Introduction to digital fabrication, CNC machining, and applications in sculpture
Module #16
Mixed Media and Interdisciplinary Approaches
Exploration of mixed media and interdisciplinary approaches to sculpture
Module #17
Advanced Digital Modeling Techniques
Exploration of advanced digital modeling techniques, including subdivision surface modeling
Module #18
Scripting and Automation in Digital Sculpture
Introduction to scripting and automation techniques in 3D software
Module #19
Digital Sculpting for Animation and Visual Effects
Exploration of digital sculpting techniques for animation and visual effects
Module #20
Virtual Reality and Augmented Reality in Sculpture
Introduction to VR and AR applications in digital sculpture
Module #21
Developing a Sculptural Concept
Guided development of a sculptural concept, from idea to proposal
Module #22
Creating a Digital or Physical Prototype
Guided creation of a digital or physical prototype, including iteration and refinement
Module #23
Final Project Realization and Refinement
Realization and refinement of the final project, including technical and aesthetic considerations
Module #24
Course Wrap-Up & Conclusion
Planning next steps in Sculptural Practices in Digital and Physical Spaces career


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