Module #1 Introduction to UX Prototyping and Testing Overview of the importance of prototyping and testing in UX design, course objectives, and what to expect
Module #2 Fundamentals of UX Design Review of user-centered design principles, human-computer interaction, and design thinking
Module #3 Types of Prototypes Overview of different types of prototypes (low-fidelity, high-fidelity, interactive, etc.) and when to use each
Module #4 Prototyping Tools Overview Introduction to popular prototyping tools (Sketch, Figma, InVision, Adobe XD, etc.) and their features
Module #5 Getting Started with Sketch Hands-on exercise creating a low-fidelity prototype using Sketch
Module #6 Designing for Usability Principles of designing for usability, including intuitive design, simplicity, and feedback
Module #7 Creating Interactive Prototypes Using InVision, Adobe XD, or Figma to create interactive prototypes that mimic real-world interactions
Module #8 User Testing Fundamentals Introduction to user testing, including types of testing (usability, A/B, etc.) and planning a test
Module #9 Recruiting and Preparing Test Participants Best practices for recruiting and preparing participants for user testing
Module #10 Conducting Usability Testing Hands-on exercise conducting usability testing, including moderation and note-taking
Module #11 Analyzing and Interpreting Test Results How to analyze and interpret test results, including identifying patterns and areas for improvement
Module #12 Creating a Testing Plan Developing a comprehensive testing plan, including test objectives, scripts, and schedules
Module #13 Introduction to Remote User Testing Overview of remote user testing, including tools and benefits
Module #14 Conducting Remote User Testing Hands-on exercise conducting remote user testing using tools like UserTesting or TryMyUI
Module #15 A/B Testing and Experimentation Introduction to A/B testing and experimentation, including designing and executing experiments
Module #16 Designing for Accessibility Principles of designing for accessibility, including designing for disabilities and inclusive design
Module #17 Prototyping for Emerging Technologies Exploring prototyping for emerging technologies like AR, VR, and voice UI
Module #18 Design Systems and Prototyping Introduction to design systems and how they relate to prototyping
Module #19 Prototyping for Mobile and Web Designing and prototyping for mobile and web applications
Module #20 UX Design Tools for Prototyping Exploring other UX design tools for prototyping, such as Axure, Justinmind, or Proto.io
Module #21 Prototyping for Business Goals Aligning prototyping with business goals and objectives
Module #22 Effective Communication of Test Results Best practices for communicating test results to stakeholders
Module #23 Iterative Design and Prototyping The importance of iterative design and prototyping in UX design
Module #24 Designing for Emotional Engagement Designing prototypes that elicit emotional responses and create engaging experiences
Module #25 Prototyping for Social Impact Using prototyping to drive social impact and create positive change
Module #26 Future of Prototyping and Testing Trends and innovations in prototyping and testing, including AI and machine learning
Module #27 Case Studies in UX Prototyping and Testing Real-world examples and case studies of successful UX prototyping and testing
Module #28 Best Practices for UX Prototyping and Testing Recap of best practices for UX prototyping and testing, including design, testing, and iteration
Module #29 UX Prototyping and Testing in Agile Environments Adapting UX prototyping and testing to Agile development methodologies
Module #30 Course Wrap-Up & Conclusion Planning next steps in UX Prototyping and Testing Innovations career