Module #1 Introduction to User Experience Design for Games Overview of UX design principles and their application in the gaming industry
Module #2 Understanding Player Psychology Insights into player behavior, motivations, and emotions to inform UX design decisions
Module #3 Game Development Process and UX Design How UX design fits into the game development process and Agile methodologies
Module #4 Game Genres and UX Design Exploring UX design considerations for different game genres (e.g. FPS, RPG, Puzzle)
Module #5 User Research for Games Methods for conducting user research, including player interviews, surveys, and usability testing
Module #6 Creating Player Personas Developing personas to represent target players and inform UX design decisions
Module #7 Game User Interface (GUI) Design Fundamentals Principles for designing intuitive and effective GUIs for games
Module #8 Information Architecture for Games Organizing game content and features to facilitate player understanding and navigation
Module #9 Visual Design for Games Applying visual design principles to create engaging and immersive game environments
Module #10 Interaction Design for Games Designing intuitive and responsive interactions for game mechanics and systems
Module #11 Gameplay Feedback and Responsiveness Designing feedback mechanisms to enhance player engagement and learning
Module #12 Accessibility in Game Design Designing games that are inclusive and accessible to players with disabilities
Module #13 Player Onboarding and Tutorials Designing effective onboarding experiences and tutorials to teach players game mechanics
Module #14 Gameplay Mechanics and Level Design Designing engaging gameplay mechanics and levels that facilitate player progression
Module #15 UX Design for Mobile Games Unique considerations for designing UX for mobile games, including touch interfaces and small screens
Module #16 UX Design for Virtual Reality (VR) and Augmented Reality (AR) Games Designing UX for immersive experiences, including VR and AR
Module #17 Game Analytics and Feedback Using game analytics to inform UX design decisions and improve player engagement
Module #18 Playtesting and Usability Testing for Games Conducting playtesting and usability testing to validate UX design decisions
Module #19 Iterating on UX Design Refining UX design based on player feedback and game data
Module #20 Collaborating with Game Development Teams Effective communication and collaboration strategies for UX designers working with game development teams
Module #21 Designing for Player Emotions and Engagement Creating game experiences that elicit emotions and foster long-term player engagement
Module #22 Game UX Design Tools and Software Overview of popular tools and software for game UX design, including Sketch, Figma, and Adobe XD
Module #23 Creating a UX Design Portfolio for Games Building a portfolio that showcases game UX design skills and experience
Module #24 Course Wrap-Up & Conclusion Planning next steps in User Experience Design for Games career