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Apprentice Mode
10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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CREATE AN EVENT
Virtual Reality
( 20 Modules )
Module #1
Introduction to Virtual Reality
Overview of VR, its history, and current applications
Module #2
VR Hardware and Devices
Exploring VR headsets, controllers, and other devices
Module #3
VR Software and Platforms
Intro to VR software, platforms, and development tools
Module #4
VR Content Creation
Basics of creating VR content, including 3D modeling and animation
Module #5
Unity for VR Development
Introduction to Unity, a popular VR development platform
Module #6
Building VR Experiences in Unity
Hands-on Unity project, building a simple VR experience
Module #7
VR User Experience Design
Design principles for creating engaging and intuitive VR experiences
Module #8
VR Interaction Design
Designing intuitive and natural interactions in VR
Module #9
VR Audio and Sound Design
Importance of audio in VR, spatial audio, and sound design principles
Module #10
VR and Healthcare
Applications of VR in healthcare, therapy, and medical training
Module #11
VR and Education
Using VR in education, enhancing learning experiences and outcomes
Module #12
VR and Entertainment
VR in gaming, movies, and other forms of entertainment
Module #13
VR and Architecture
Using VR in architecture, urban planning, and real estate
Module #14
VR and Training
Using VR for employee training, simulation, and skills development
Module #15
VR Business and Marketing
Using VR in marketing, advertising, and business strategy
Module #16
VR and Social Impact
Exploring the social implications of VR, ethics, and responsibility
Module #17
Advanced VR Topics
Exploring advanced VR topics, including AR, MR, and XR
Module #18
Case Studies in VR
Real-world examples of successful VR projects and applications
Module #19
VR Development Best Practices
Optimizing VR performance, debugging, and testing
Module #20
Course Wrap-Up & Conclusion
Planning next steps in Virtual Reality career
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