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10 Modules / ~100 pages
Wizard Mode
~25 Modules / ~400 pages
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Visual Effects and Compositing for Animators
( 25 Modules )

Module #1
Introduction to Visual Effects and Compositing
Overview of the role of visual effects in animation, the compositing process, and the importance of collaboration between animators and VFX artists.
Module #2
Fundamentals of Compositing
Understanding the basic principles of compositing, including color correction, layering, and node-based compositing.
Module #3
Software Overview:Nuke, After Effects, and Blender
Introduction to the three main software tools used in visual effects and compositing:Nuke, After Effects, and Blender.
Module #4
Compositing Pipeline:From Script to Screen
Understanding the entire compositing pipeline, from scriptwriting to final rendering.
Module #5
Footage Preparation and Plate Management
Importing and preparing footage, managing plates, and organizing elements for compositing.
Module #6
Tracking and Stabilization
Understanding camera tracking, object tracking, and stabilization techniques to create realistic VFX.
Module #7
Node-based Compositing in Nuke
Hands-on training in node-based compositing using Nuke, including node creation, connections, and workflow optimization.
Module #8
Layer Blending and Color Correction
Techniques for layer blending, color correction, and grading to achieve desired visual effects.
Module #9
Compositing Fundamentals in After Effects
Introduction to compositing in After Effects, including layer management, effects, and animation.
Module #10
Keyframe Animation and Dynamics
Understanding keyframe animation, velocity, and dynamics in the context of compositing and VFX.
Module #11
Matte Painting and Environments
Creating realistic environments and set extensions using matte painting and projection techniques.
Module #12
Rigging and Simulation
Introduction to rigging and simulation techniques for realistic character and object interaction.
Module #13
Creature and Character FX
Creating realistic creature and character FX, including hair, fur, and cloth simulation.
Module #14
Explosions, Fire, and Water Simulation
Techniques for simulating realistic explosions, fire, and water effects using particle systems and fluid dynamics.
Module #15
Compositing for 3D and CG Elements
Integrating 3D and CG elements into live-action footage using compositing techniques.
Module #16
Visual Effects for Animation
Designing and creating visual effects specifically for animation, including particle effects and dynamics.
Module #17
Lighting and Rendering for Compositing
Understanding lighting and rendering principles for compositing, including HDR, EXR, and depth passes.
Module #18
Compositors Toolkit:Scripts and Plug-ins
Using scripts and plug-ins to automate tasks, increase productivity, and create custom tools in Nuke and After Effects.
Module #19
Collaboration and Communication
Effective communication and collaboration techniques for working with directors, producers, and other artists.
Module #20
Quality Control and Delivery
Ensuring high-quality output, reviewing and revising composites, and delivering final assets.
Module #21
Compositing for Broadcast and Film
Understanding the specific requirements and considerations for broadcast and film compositing, including resolution, frame rate, and delivery formats.
Module #22
Career Development and Portfolio Building
Building a strong portfolio, finding job opportunities, and growing as a VFX artist and compositor.
Module #23
Industry Trends and Emerging Technologies
Exploring current trends and emerging technologies in visual effects and compositing, including AI, machine learning, and real-time rendering.
Module #24
Project-Based Learning:Compositing a Scene
Hands-on project-based learning, where students will composite a scene using the skills learned throughout the course.
Module #25
Course Wrap-Up & Conclusion
Planning next steps in Visual Effects and Compositing for Animators career


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