module #12 Game Analytics and Performance Monitoring Okukung’aanya, okwekenneenya, n’okukola ku data y’omuzannyo okulongoosa okukwatagana kw’abazannyi n’okukuuma
module #19 Real-Time Global Illumination ne Okutaasa Okussa mu nkola obukodyo bw’okutaasa obw’omulembe, omuli okutaasa kw’ensi yonna mu kiseera ekituufu n’okulaga okusinziira ku mubiri
module #20 Advanced Character Animation and Rigging Okutondawo ebifaananyi ebizibu eby’ebifaananyi, obukodyo bw’okusiba amalusu
module #21 VFX ne Special Effects mu Mizannyo Okutondawo ebifaananyi ebituufu era ebiwuniikiriza, okubwatuka, n'okusaanyaawo
module #22 Game Development Pipelines and Workflows Okulongoosa enkulaakulana y'emizannyo nga tukozesa payipu ennungi, enkola y'emirimu, n'obukodyo bw'okuddukanya pulojekiti