module #11 Texture Atlasing and Tiling Okukozesa obulungi texture atlases ne tiling okukendeeza ku texture memory n'okulongoosa omulimu.
module #12 Advanced Material Techniques Okutonda ebintu ebizibu nga tukozesa obukodyo obw'omulembe, omuli layered materials ne substance designer.
module #13 Physically Based Rendering (PBR) Okutegeera n’okussa mu nkola enkola eyesigamiziddwa ku mubiri (PBR) ku bintu ebituufu n’okutaasa.
module #14 Okulongoosa n’okunyigiriza ebiwandiiko Okulongoosa n’okunyigiriza ebiwandiiko okusobola okulaga obulungi n’okukendeeza ku sayizi ya fayiro.
module #15 Real-World Texturing: Architectural Texturing Okukozesa obukodyo obw’omulembe obw’okuwandiika 3D ku pulojekiti z’okulaba ebifaananyi by’ebizimbe.
module #16 Real-World Texturing:Product and Prop Texturing Okukozesa obukodyo obw’omulembe obw’okuwandiika 3D ku pulojekiti z’okulaba ebintu ne prop.
module #17 Real -World Texturing:Character and Creature Texturing Okukozesa obukodyo obw’omulembe obw’okuwandiika ebifaananyi mu 3D ku pulojekiti z’okulaba ebifaananyi n’ebitonde.
module #27 Staying Up- to-Date with Industry Trends and Tools Okukuuma omulembe n'emitendera gy'amakolero egy'omulembe, ebikozesebwa, n'obukodyo mu 3D texturing.
module #28 Advanced 3D Texturing for Animation and VFX Okukozesa obukodyo obw'omulembe obw'okuwandiika 3D ku animation ne visual effects projects.
module #29 Advanced 3D Texturing for Real-Time Applications Okulongoosa obukodyo obw’omulembe obw’okuwandiika 3D okukozesa mu kiseera ekituufu, omuli emizannyo ne VR.
module #30 Okuzingako Omusomo & Okumaliriza Okuteekateeka emitendera egiddako mu mulimu gwa Advanced 3D Texturing